边缘世界 RimWorld

边缘世界 RimWorld

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Accurate Mortars Lite
   
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Mod, 1.0
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848.231 KB
2017 年 3 月 13 日 上午 8:09
2018 年 10 月 17 日 下午 9:18
8 项改动说明 ( 查看 )

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Accurate Mortars Lite

描述
Updated to support Version 1.0!!

This is the "Lite" Version of "Accurate Mortars"
The full version with cooldown reduction. -> http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=881580886

This is a simple mod that makes all of the vanilla mortars way more accurate.
Mortars' spread will be decreased from 13 to 5,
This mod does NOT decreace the cooldown like in the full version.

Note that...
This mod only works with vanilla mortars.
This mod can affect the accuracy of enemy NPC too!!

The mod should work with an existing save.
If there is any bug, question, or suggestion, feel free to comment.

Download old Versions
https://github.com/Nick-2525/AccurateMortars_Storage.git
Just download it from the green button at the top right that says "Clone or download", and click "download Zip". Extract it and take whatever version of Accurate Mortars, and put it in your "Mods" folder!(Steam\steamapps\common\RimWorld\Mods)

My other mods
"Firefoam Mortar" - A mortar that can extinguish FIRE!!(eventually)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=884312231
热门讨论 查看全部(1)
0
2018 年 4 月 23 日 下午 2:29
xpath code
dninemfive
26 条留言
CAPNxCHAR 2018 年 12 月 18 日 上午 6:24 
Thanks for the information! This mod is great!
Nick  [作者] 2018 年 12 月 12 日 下午 2:51 
xXxCAPNxCHARxXx,
Unfortunately, I'm not good enough to code an ingame menu to change the value. However, you can try modifying the value in the file yourself!

1. Go to the workshop folder and open "Buildings_Security.xml"
(Steam\steamapps\workshop\content\294100\881580886\Defs\ThingDefs_Buildings)
2. Ctrl+F and search for "forcedMissRadius". You'll find a line of code: <forcedMissRadius>5</forcedMissRadius>
3. Modify its value from 5 to whatever you want. The default set by the devs is 13.

Note that whenever this mod gets updated, steam overwrites this file automatically. So you have to modify the value again.
CAPNxCHAR 2018 年 12 月 12 日 上午 8:56 
Any chance we could determine our own mortar accuracy in a mod settings option? I don't like the vanilla's 13 but I think 5 is too accurate. I would like to enter my own parameters. I think 7 or 8 would be perfect.
Roughtymes 2018 年 11 月 13 日 上午 9:17 
Great mod thanks!
Nick  [作者] 2018 年 10 月 17 日 下午 9:24 
Updated the mod to work for the Version 1.0!!

If you are not ready to move to 1.0, you can download the previous versions from the link below!
https://github.com/Nick-2525/AccurateMortars_Storage.git
Nick  [作者] 2018 年 9 月 8 日 上午 9:49 
I'm sorry for the wait, I've been neglecting Rimworld too much lately, and have been focusing on some other games and projects.
As always, if there is any bug or glitch with the mod, please feel free to comment!

Thank you very much for waiting :)
Nick  [作者] 2018 年 9 月 8 日 上午 9:40 
Gm Henson,
Enjoy! :)
Nick  [作者] 2018 年 9 月 8 日 上午 9:39 
The mod has been updated for B19! Also...

============Damege has been reduced back to the default value============
This mod also increaced (x2) the damage amount dealt by the mortar shells, since that was the default value until A16. However, I tought it was time to follow the dev's standard, so I didn't modify the <damageAmountBase> for this update.

You still can override the value by going into "Items_Resource_Shell.xml" and replace the line
<!-- damage amount is the damage def default -->
with
<damageAmountBase>*whatever*</damageAmountBase>
Gm Henson 2018 年 9 月 8 日 上午 9:24 
thank you for update:steamhappy:
ZJK 2018 年 4 月 11 日 下午 1:26 
Thanks Nick! Also, for the 'Lite' version of your mod, the folder name isn't 881580886, but 882924533, for anyone insterested.