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things like performance is crucial too me as well as I have thousands of props used.
please let me know what you think community.
Adjusted deployment zones for up to 4v4, I went for a scenario kind of vibe with this so let me know how it balances and plays or if you have better scenarios.
Made forests more dense - I've started layering the forests to have a more natural feel. variety and density of trees hiding units (if you are having problems seeing troops, hold 'space' and select the hide foliage option.
Props to cliffs - I love the battle scale of the cliffs but they are damn ugly, will work on this.
Major things to do -
Tailor river banks to be more like river banks.
Keep Detailing cliffs and forests
Add unique prop locations throughout map eg. campsite, trade posts, signs of war or bandits -etc
Try and make the river look like its running
Maybe add full fledged castle on one of the cliffs, to over-watch the gate and town (this may not happen or may be an alternate version I make as I like the small town vibe, large battlefield feeling this has currently)
I will look into updating my knowledge this week on how to make these campaign compatible. If people have suggestions for which places you want to use them in, let me know.