Sid Meier's Civilization V

Sid Meier's Civilization V

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Unique City-States (Non-EUI)
   
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1.566 MB
2017 年 2 月 25 日 下午 8:18
2019 年 3 月 15 日 下午 8:14
24 项改动说明 ( 查看 )

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Unique City-States (Non-EUI)

描述
Features

Inspired by Civilization 6's Suzerain concept, this mod intends to bring that concept into Vox Populi a modular modpack, allowing City-States to feel unique when forming an alliance with them. This mod includes:
  • Unique Improvements tied to City-States.
  • Unique Buildings tied to City-States.
  • Unique Concepts and bonuses tied to an alliance of a City-State.
  • Influence raised for a friendship and alliance to be made (30 -> 35; 60 -> 70)
  • Pledge of Protection's Resting Point bonus increased from 5 to 10.
  • REQUIRES THE ENTIRE PACKAGE OF VOX POPULI. For users of just the Community Patch, see Sukritact's Suzerainty on Civfanatic for a similar concept.
  • You also need the Event System enabled!

Downloads

Download Vox Populi![forums.civfanatics.com]

For more information about UCS.[forums.civfanatics.com]

This is the non-EUI version, download the EUI version here!


Disclaimer and Acknowledgement

Sid Meier's Civilization V, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

Got a complaint or a bug? Report it here or at the civfanatic website!
热门讨论 查看全部(1)
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2017 年 2 月 28 日 上午 1:01
置顶: Mods that have CityStateStatusHelper.lua for non-EUI users (Advanced User Only!)
Techpriest Enginseer
3 条留言
JD Vishnu 2018 年 11 月 4 日 上午 9:34 
Agh, it's self-evident isn't it. Apologies for potato comment.
Techpriest Enginseer  [作者] 2018 年 11 月 1 日 下午 12:02 
One uses EUI and one doesn't use EUI.

Try to use EUI with one that doesn't use EUI will conflict.
JD Vishnu 2018 年 10 月 31 日 上午 10:48 
So what's the difference between this and the other unique city-state mod?