Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Blacklodge (WIP)
   
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5.442 GB
2017 年 2 月 24 日 下午 3:41
2017 年 4 月 11 日 下午 4:43
12 项改动说明 ( 查看 )

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Blacklodge (WIP)

描述
This is my original map, Blacklodge. The map is very much a work-in-progress, so it's still rough around the edges. At this point, the layout for the map is pretty much in it's final state with only minor changes to adjust for readability, navigation, and balance. I am currently in the process of arting up the map, so I'll continue updating the map on a regular basis as I make any needed adjustments to the layout and flesh out each area.

If anyone has any feedback or suggestions on how something could be improved, please feel free to let me know!

Thank you very much for playing, and I hope you enjoy!


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Playable game modes now include:

Team Deathmatch
Domination
Free for All
Search and Destroy
Capture the Flag
Kill Confirmed

26 条留言
Memesis  [作者] 2022 年 10 月 16 日 下午 9:50 
Blacklodge originally started out as a means for me to wrap my head around the BO3 tools and cut my teeth on some cod mp map design. In that regard I accomplished what I set out to do, even though I would have really liked to have finished it.

I want to thank everyone who's downloaded and played the map, and I hope you found some enjoyment playing it.
Memesis  [作者] 2022 年 10 月 16 日 下午 9:50 
So it's been a bit since I gave an update. Apologies for that. I never intended to leave it unfinished, but life moves fast, and sometimes things fall by the wayside.

Some insight into what happened, and some of my thoughts on the map in general:
- Work is a big part of this, and I just dont have a lot of time to devote to level design in my spare time

- I actually lost the working files for a bit. I've since found a copy attached to a very old email, but there are some chunks of geo missing (for some reason)

- because I pulled the files from an email, I've pretty much had to copy/paste it into a new radiant .map file, and any updates would need to be done in a new workshop submission as a result

- With my time away from the map and looking at it now, there are so many things I would do differently, not just in the design, but from a construction/organization standpoint that if I were to pick this up again, I'd probably want to start from scratch.
MR Keos 2022 年 10 月 3 日 上午 10:43 
It's a pity if that it's last update
Hope to improve the details of the map, such as the connection between building structures and add scene details
will be a good map
Memesis  [作者] 2017 年 12 月 3 日 下午 8:05 
Sorry for the long silence. I started a new job at the start of the summer, and have had almost time to work on this (still kinda don't). I'll do what I can to wrap this up, but it will probably be a while :(
dalek 2017 年 11 月 7 日 上午 10:34 
love the map man , very nice job
KidGodOni 2017 年 8 月 16 日 下午 3:44 
this map is great!!!!!! me and my friends played on it with ww2 weapons and it was sooo much fun please continue
OMGitsMiniMe 2017 年 8 月 3 日 下午 9:36 
Are you still working on this map?
Memesis  [作者] 2017 年 5 月 14 日 下午 8:02 
I'm still workin away on it. I'll try to have an update out this week. Sorry for the wait!
4GivN 2017 年 5 月 11 日 下午 12:09 
fun map.... wish you would finish it.
Memesis  [作者] 2017 年 4 月 11 日 下午 4:59 
- Implemented following game modes:
- Search and Destroy
- CTF
- Kill Confirmed
- Free for All

Please note that objective placement for the game modes are not final.

- Implemented remaining score streak functionality (ie anything involving a helicopter or helicopter drop.
- Please note that Heli paths are not final. They were added in quickly to accomodate score streak functionality.
- I will update the pathing to better suit the map in the near future.