Portal 2
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Konclan's Chambers 30 - Inverted
   
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Konclan's Chambers 30 - Inverted

在 Konclan 的 1 个合集中
Konclan's Chambers (2015-2017)
44 件物品
描述
Let's shake it up a little.

Tips
- Green colored cubes will fizzle when the signal is broken

v1.0 2/5/17
- Published Chamber

v1.1 2/5/17
- Moved cube respawn button
- Changed Fizzler to laser field
- Updated thumbnail and screenshots

v1.2 2/6/16
- Changed the laser node to a laser catcher
- Moved 3rd cube dropper for convience
- Updated thumbnail and screenshots
12 条留言
| \_/ () 2019 年 1 月 4 日 上午 2:27 
Too dark;
The piston platform is useless;
the solution is kind of contrived for me, the core of this puzzle aren't portals, but rather laser angling, which I dislike.
bullfrog 2018 年 10 月 24 日 下午 11:48 
Excellent puzzle. This was my end set up, but don't know if as intended?
kimist108 2018 年 8 月 10 日 下午 4:19 
I did the same as Nobody No-One.
Nobody No-One 2018 年 7 月 19 日 上午 10:42 
Really interesting concept. I've never seen a mechanic like that green cube before. Some aspects of the map were a little bit fiddly.

My solution used somewhat tight angles to make the end work - is this the intended setup?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1445273176
(green cube is activating the X catcher; the second laser is being reflected through the portal at a tight angle to hit the cube on the button, which angles it towards the square catcher)


Thumbs up.
Neightro 2018 年 3 月 12 日 上午 11:15 
Great map! I would just like to suggest a few little things: I think it would look nice if you replaced the laser/fizzler passageways with death fizzlers, and the vanishing laser cube's vactube dropper is a little too close to its activation laser and tends to get itself fizzled. I think that if you changed those the map would be perfect!
jandlml 2018 年 2 月 22 日 下午 8:02 
that was great! took me a few to get that placement right. hopefully i did it right.
Rector 2017 年 3 月 25 日 上午 5:57 
Brilliant puzzle despite being a little finicky to execute.
Playthrough video
quat 2017 年 3 月 19 日 下午 1:38 
Here's my ending move [puu.sh] by the way. Apologies for the weird camera angle.

I don't like that move too much, it's very fiddly, but I really, really liked the rest of the puzzle. Hah
quat 2017 年 3 月 19 日 下午 1:30 
One thing I'd suggest is to change the mechanism for the green cube to give you a grace period of a second or so, so you don't have to be suuuuper precise with the cubes
dven1 2017 年 2 月 15 日 上午 3:48 
Nice map, well made and sufficiently lit. This map had me tearing out my hair! The solution finally came to me while zipping around examining things as I had them set up. Two little re-aims and the answer fell into place. One heck of a good puzzle! Thanks for your efforts.