Turok
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Open World Alpha 0.46
   
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Content types: levels, models, textures
文件大小
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更新日期
229.618 MB
2017 年 1 月 31 日 下午 5:12
2018 年 6 月 25 日 下午 5:42
29 项改动说明 ( 查看 )

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Open World Alpha 0.46

描述
Update 05/29/18: We're back with another map added! And introducing pets that you can unlock! Go into a teleporter after completing each map to unlock their cages! Isn't that awesome? We're getting closer and closer to having an entire city with NPCs in this game, not giving away too much, but the possibility is there, stay tuned!

Turok forums post (with GOG links): https://www.turokforums.com/index.php?topic=301.0

-Credits-
Badger: Mapping and Texturing
Behemoth Programmer: Scripting and Consultation
Crashman: Modelling and Memes!
Doommarine23: Modelling
Smoke39: Scripting and Consultation
Snake Plissken: Modelling
热门讨论 查看全部(1)
1
2018 年 3 月 21 日 上午 6:25
Switch weapon ammo
Malanore
36 条留言
Badger  [作者] 5 月 2 日 下午 5:12 
I have not really had the time to make large scale mods like this anymore. I'm still active but have taken a backseat to modding, at least for the time being. That being said, i do appreciate everyone taking a look at this mod.
< WashedUpOldMan 3 月 30 日 下午 10:25 
vTurok open world status??
Gan 2023 年 12 月 31 日 下午 11:49 
Is this still being updated? ...2018
CrazyHorseMusX 2023 年 10 月 16 日 下午 6:42 
Thanks for making this! Awesome mod and I can't wait to explore the lost land :)
Res 2023 年 8 月 10 日 下午 6:55 
I hope you make more stuff, even if Turok has kinda been forgotten unfortunately
pawnset 2021 年 7 月 13 日 下午 3:49 
Thank you, Badger. I did noclipping, and found only three secrets. I do like this mod that you made, and can see a lot of creativity went into it. Thank you for making it for us, and I look forward to seeing more. I've always wanted to create a game- and I admire those who are able even to create mods like this, as I know from game development I've looked into it takes a lot of resilience. I believe you about the diagonal jump as DoomMarine23 also wrote to me and shared a video of him performing it- and I've tried to do this before after watching "Behemoth Programmer" play some of these mods on his channel- but it's just not working for me :( I know that there's a period of two seconds after Tal-set has fallen off the edge that he can jump mid-air, and I was trying that with the angle jump- and still ':(
Badger  [作者] 2021 年 7 月 13 日 下午 3:11 
Openworld is a mod I made working non-stop over a year on. It's been 3 years since I actually updated it, I had been working on either other Turok projects or having irl struggles. I do plan doing updates to it as I view it as a passion project that I will not come to a point where it will be finished. The reason I have not done updates is because a single map can take 1-2 months of consistent work to get done, and apart from other map projects i've done, I just can't find the time to binge like that anymore. That being said, the current Turok mapping project im on is actually a sort of standalone mod / optional addon to openworld, and I think people will like it when its finished. :fhappy:
Badger  [作者] 2021 年 7 月 13 日 下午 3:11 
Hello pawnset! I'll answer your questions as concise as possible. There are 3 secrets i believe. Though there are secret stuff that is not marked. Whiskey Everglades' gates can be jumped across if the shamans glitch, not necessary to reload map, pick up the spiritual invincibility if having trouble with them. The maps are beatable without cheating, i test played my own maps, you need to know how to diagnol jump though. Ziplines are possible to do but again you have to master the diagnol jump, diagnol jumping while holding the jump button should make it easier.
pawnset 2021 年 7 月 13 日 上午 9:37 
There's a lot of required platforming that the only way I see is to cheat using the fly mode. You can't jump them. There's a cheat code hidden on the map that will give you access to most of the cheats.
pawnset 2021 年 7 月 13 日 上午 9:34 
Found it! Opened up the three cages. In Whiskey Marsh there's a glitch where shamans will disappear off the above plank-way while running towards you. For anyone else having this problem, it is necessary to kill all the shaman in an area on the above plank-way before the gates will open. If a shaman disappears reload the map.