XCOM 2
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Steady Weapon For All: LW2 Edition
   
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标签:  gameplay, lw2
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144.114 KB
2017 年 1 月 23 日 上午 8:32
2017 年 2 月 14 日 下午 1:05
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Steady Weapon For All: LW2 Edition

在 RealityMachina 的 1 个合集中
RealityMachina's Long War 2-only Mods
21 件物品
描述
Latest Update
Localization is disabled by default. Lost Towers SPARK should now have steady weapon.

Gives a +10 version of steady weapon innate to everybody. Unlike the stock-given ones, this ability doesn't end the turn, and should be able to be stacked with the stock ones.

If you prefer the old behaviour (+20 bonus, turn ender, stocks restored to vanilla functionality), adjust the ini. Otherwise delete the contained localization file if you're not adjusting the .ini to use vanilla stock behaviour, no easy way to auto-adjust text at the moment.


How much damage per tier, whether this steady weapon ability ends the turn, or how much bonus it gives can be adjusted in XComLWSteady.ini, located at (wherever XCOm 2 is installed)steamapps\workshop\content\268500\848745644

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2017 年 1 月 23 日 上午 10:46
Translation
Kanario97
30 条留言
Jhereg 2017 年 9 月 12 日 上午 8:33 
Further playing reveals it also does not affect the new hero classes.
Jhereg 2017 年 9 月 5 日 下午 4:57 
RealityMachina,
Seems to work just fine in WoTC with the exception of not having an icon, just shows the default .img icon.
Jhereg 2017 年 9 月 1 日 上午 8:31 
RealityMachina,
I know you are working hard on the mods, just wanted to know if this one was getting updated as well for WoTC?
DERPKING1991 2017 年 7 月 7 日 上午 1:19 
@Dragon32 Yeah In a sense, I mean thos three are the only three id change
Dragon32 2017 年 7 月 7 日 上午 1:10 
@Derp King 1991 -_-:
By the "way they were" do you mean override LW 2's changes and revert their behaviour to that of the vanilla game?
DERPKING1991 2017 年 7 月 6 日 下午 8:48 
If you could or anybody, could you find the three Weapon Upgrades that i can change back to the way they were(Scope, Stock, and Hair Trigger)??
Cornelian 2017 年 5 月 2 日 下午 3:29 
Thank you very much for this RealityMachina! :-)
Dragon32 2017 年 2 月 23 日 上午 11:09 
@=[NK]= Col. Jack O'Neil:
Looking at the code I think changing that to False will mean that Stocks no longer provide Steady Weapon and rather revert to their missed shots do damage behaviour.

So it's a "Keep Steady Weapon Ability on Stocks" boolean.

But I could be wrong...
=[NK]= Col. Jack O'Neil 2017 年 2 月 22 日 上午 4:26 
What does keepsteady do in the ini?? :\ Is that so it doesn't decay?
SentySent 2017 年 2 月 15 日 上午 1:42 
@RealityMachina: I do read the description, but I was assuming the miss damage effect was activated as default. I've managed to adjust the config file to turn it on after I post that comment.