火线迈阿密2:空号

火线迈阿密2:空号

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Experimental: ACT II - 7 Level Campaign
   
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标签: With Mods
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2.676 MB
2017 年 1 月 20 日 下午 3:27
2017 年 1 月 23 日 上午 8:35
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Experimental: ACT II - 7 Level Campaign

在 Yaerveth 的 1 个合集中
Experimental Trilogy
4 件物品
描述
STORY
Experimental: ACT II will bring you to John and many other characters' life that we've seen in ACT I. You'll learn the story of this another victim who's related to Oscar and the ones that work for Mr. Crane.

ABOUT LEVELS
Levels: 7
Floors: 3-4
Difficulty: Medium

MUSIC MOD
Download once and use it for every ACT! You can download the music mod from HERE[www.dropbox.com] Just drag it into the Steam>steamapps>Hotline Miami 2 folder. Don't forget to take a copy of the original hlm2_music_desktop.wad!

MODS
White Henchman Mod by Yaerveth
DOWNLOAD[www.dropbox.com]

White Henchman Face Mod by Yaerveth
DOWNLOAD[www.dropbox.com]

Lunatics Faction Mod by Yaerveth
DOWNLOAD[www.dropbox.com]

Guard Richter w/ Hat Mod by Yaerveth
DOWNLOAD[www.dropbox.com]

Colombian Boss to Russian Boss Mod by Yaerveth
DOWNLOAD[www.dropbox.com]

The Gangster Mod by crazyjaydon
DOWNLOAD

Swat Chieft Pardo Mod by crazyjaydon
DOWNLOAD

Swat Faction Mod by crazyjaydon
DOWNLOAD

Mafia to Soldiers Mod by DrDonut
DOWNLOAD

Jacket to Copy Clerk Face Mod by Yossarian the Assyrian
I couldn't find it on reddit so, you have to ask him if you want to use it in your campaign/level.

ALTERNATE DOWNLOAD LINK[www.dropbox.com]

NOTICE!
These campaigns are not very good. They were made in my younger days when I had a weak command of English and horrible writing skills as my education wasn't complete yet. Looking back at them now remind me of how much I've grown over the years. I honestly have no idea how I came up with this mess of a story. Proceed with caution.
42 条留言
Somebody to love/hate 2018 年 7 月 3 日 上午 5:21 
Sorry. I didn't notice in the subscription that sometimes it was needed to restart the game. Still thank you for your time.
Yaerveth  [作者] 2018 年 7 月 2 日 下午 3:30 
Hmm I can't really tell. I haven't played the game in weeks. Unsub then sub back. See if that will make a difference.
Somebody to love/hate 2018 年 7 月 2 日 下午 3:06 
i got a problem man. im subscribed to the campaing but it doesen't apear. is this a problem with the game or else?
Vinkle 2018 年 5 月 30 日 上午 7:53 
Thanks man
Yaerveth  [作者] 2018 年 5 月 26 日 下午 3:14 
It's nice to see a comment after a year. The music that's been used during the scoreboard is Nightdrive by Scmore. You can also find all musics in campaign collection page.
Vinkle 2018 年 5 月 26 日 下午 1:28 
what's the soundtrack in the mission complete menu? It's awesome.
Yaerveth  [作者] 2017 年 5 月 26 日 上午 7:17 
I totally agree with you there. Making a prison-looking insane asylum had to be that way because there isn't much furniture to put in that kind of level. Other levels were not that open ended, I believe they were balanced but again, it's a personal preference. Some like gun based levels, some like melee action. The reason why I designed gun based levels for this campaign because of the characters I've used. If you're looking for a melee action, I've got a Biker & Tony campaign planned for this summer.
Lecaps 2017 年 5 月 26 日 上午 6:34 
I have to say, levels like Release were quite irritating to me, so no I indeed do not like the way HM2 levels look like, and im the type of player who got the "bad" habit of no longer being able to play the game without holding on to shift, so you'd think far away ennemies wouldn't be a problem but no it's just how the game is, but close-quarters appartment like levels like in HM1, should be what the game is, not a shotgun sniping simulator. I have to say I did like Oscar levels, that's pretty rare to see this kind of gameplay (and thanks for not putting Nigel as a playable mask)
Yaerveth  [作者] 2017 年 5 月 26 日 上午 5:33 
Then you don't like HM2 styled gun based level design. That's understandable. ACT III will have a few open levels too but I can say that they all will be balanced.
Lecaps 2017 年 5 月 26 日 上午 5:04 
There is waaaay too many open spaces, I wasn't able to enjoy this campain because of it