Left 4 Dead 2

Left 4 Dead 2

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[M16] Type 89 HUD script
   
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Game Content: Scripts, UI
文件大小
发表于
更新日期
20.920 KB
2017 年 1 月 17 日 上午 5:17
2019 年 5 月 14 日 下午 2:28
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[M16] Type 89 HUD script

在 Alex_D #NoWar 的 1 个合集中
Alex_D's HUD icons: Tier 2
72 件物品
描述
A script with a HUD icon for the Howa Type 89.

Type: Flash outline (artwork unfinished)

This addon replaces SCRIPTS (changes the in-game weapon stats)! That means you can only play on a server (your own or your friend's host) which has this script enabled. Disable this mod (and preferrably restart the game) if you want to join online servers.

That also means that you need to subscribe to 1 (one) of the "Required Items" to get the model itself. Do not ignore the window that pops up after you subscribe! If you do, you can find them (the Required Items) to the right of the preview/description/comment section, where the author(s) is(are) credited and the stats are shown.

The script changes are:
  • HUD icon
  • 30 round capacity (def. 50)
  • 750 rounds per minute (def. ~685)
  • 30 damage per shot (def. 33)
Script with a HUD icon only (no stat changes):
https://www.dropbox.com/s/8u1egn4p7nrqomh/hud_g_m16_type89.vpk?dl=0
7 条留言
Asagiri 2017 年 10 月 26 日 上午 4:41 
Ahhhh I thought they're separate entities.

Thanks for the clarification!
Alex_D #NoWar  [作者] 2017 年 10 月 26 日 上午 4:38 
@Tak Boleh, whoa whoa. You're using both a HUD icon and a script. The script mod ALREADY includes a HUD icon, while the HUD icon mod already includes a script (to make it work) with no stat changes. Hence the conflicts (collisions as the console puts it).

Pick one.
Asagiri 2017 年 10 月 26 日 上午 2:55 
@Alex_D_Vasilkov Yeah that's a "pun" for Tabula Rasa. In Malay language it means "can't feel a thing".

Just checked my console, nothing that says "conflict" but there are multiple (some seem repetitive) lines that says "collides" and mostly end with "collides in VPKs". For examples:
File scripts/weapon_rifle.txt collides in VPKs:
[M16] Type 89 HUD icon
[M16] Type 89 script
File materials/alex_d_icons2/alex_d_chrome.vmt collides in VPKs:
[Chrome] Kel-Tec KSG script
[Chrome] KSG with grip HUD icon
Alex_D #NoWar  [作者] 2017 年 10 月 26 日 上午 2:36 
@Tak Boleh (Tabula?) Rasa, some mods have leftover script files; a good example of this is mrFunreal's SG 552 for SCAR, which has both a scar script for the HUD icon, and a chrome shotgun script, whose icon is ultimately missing.

When you visit your addons menu in game, a message about conflicts appears and says "check the console" which is precisely what you should do. It will say something like:

File "blablabla\filename.ext" conflicts in
Mateba Magical Revolver (Magnum)
Topless Bikini Zoey 4 All Survivors
Asagiri 2017 年 10 月 26 日 上午 2:07 
Hi there, this script was working just fine yesterday and it's not working today after subscribing some other script mods (KSG script mod). When I checked the addons some of them appear to be conflicting (which they shouldn't). Tried unsubscribing and verify game cache but didn't fix. Is there anything should be diagnosed but I missed? The skin mods are working fine btw, and thanks for making these awesome mods!
Alex_D #NoWar  [作者] 2017 年 2 月 9 日 上午 4:12 
The mod already uses scripts, so I can't upload it. I can, however, insert the icon in the whole mod and send you a private link. Just add me to friends.
kakka carrot cake 2017 年 2 月 8 日 下午 7:14 
Yo, Can you make a hud for the springfield? Please and Thank you.