Project Zomboid

Project Zomboid

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Obey Gravity, it's the law!
   
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标签: Mod
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436.612 KB
2017 年 1 月 6 日 上午 9:48
2017 年 1 月 25 日 下午 12:29
11 项改动说明 ( 查看 )

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Obey Gravity, it's the law!

描述
Obey gravity. It's the law.
This mod lets structures come crashing down when their support structures are removed. All structures must have a wall in a 5x5 area below or get destroyed.
Also prevents players from building floors more than 3 tiles away from any wall.

Mod preview image by Onkeen. Thanks!

Workshop ID: 836161359
Mod ID: bcGravity
118 条留言
Thundercraft 2022 年 8 月 16 日 上午 5:33 
Sounds nice, in concept...
Here's hoping this gets updated some day. :steamthumbsup:
Officer_Chan 2022 年 2 月 10 日 上午 4:54 
This module destroyed the map in my archive.
thedarklordkitten 2021 年 8 月 7 日 上午 7:50 
Hello there, thank you for your mods. Any chance this could be updated to B41.52+ ? Another fix by planetalgol is around, but is not really updated since last year. Thanks in advance.
blindcoder  [作者] 2021 年 5 月 31 日 上午 12:24 
@nimrond: All player-built structures have the "IsoThumpable" property, but so do Doors and Windows, so that's not really a unique property.

@Ghost: It's been a while since I looked into it, maybe there's a new property by now.
Chilled Sloth 2021 年 5 月 30 日 下午 7:39 
Huh, how can e.g. Zombies be attracted to player-build structures if those aren't differentiated from other structures?
But yeah, not a PZ modder either, so I can't help. Sorry. :/

How much would gravity have to ease up on the law to allow all prefab structures like the grand mall to remain standing in the game?
Ghost993514 2021 年 5 月 30 日 下午 1:44 
Interesting. I always thought that they were already designated as prefabs.

Is there any sort of 'ownership' tag or something that keeps other players from messing with X player's buildings?

Maybe you could tie it to that somehow.

To be frank, though, I've never modded this game or even dipped my toes into it, so I have no clue.

There may be a Discord or something, or maybe you could post it in Discussions and a dev/modder could help you.

blindcoder  [作者] 2021 年 5 月 30 日 上午 10:51 
If you know any way to distinguish player built structures from prefab structures, I'm all ears to include that check.
Chilled Sloth 2021 年 5 月 30 日 上午 7:42 
I wish Ghost993514's solution would be included into this. Until then, I can enforce similar rules for myself. ;)
Ghost993514 2019 年 7 月 1 日 下午 5:28 
Yeah.. I don't think floors should have to be so close to walls unless it's built by people.
Neo-Kerozen 2018 年 8 月 3 日 上午 7:51 
A few house and a warehouse in Muldraugh (the one with 2 floors) collapsed while I was on the roof :D rip ...