边缘世界 RimWorld

边缘世界 RimWorld

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[A16] Tempta Formation
   
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488.865 KB
2016 年 12 月 22 日 上午 7:25
2017 年 5 月 7 日 上午 6:02
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[A16] Tempta Formation

描述
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This mod is for Alpha 16 and will not work with alpha 17, Beta 18, Beta 19 or Version 1
Follow this link for the Alpha 17 version: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=943340445
Follow this link for the Beta 18 version: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1212802464
Follow this link for the Beta 19 version: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1522835357
Follow this link for the version compatable with Rimworld: Version 1: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1544986569
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A small mod that adds a new faction to the game called the Tempta Formation as well as some new clothing.

Adds:

- The Tempta Formation faction.
- Trench Coats.
- Improved Military Helmet.
- Masked Helmet
- Shredder grenades
- Micro Grenade Launcher
- Charge Pistol
- Charge SMG
- Tempta SMG
- Suppression LMG
- Tempta Sniper Rifle
- Flare Gun
- Tempta Grenade Launcher
- Reco Launcher

Tempta Formation Description:

The Tempta Formation was originally a mining company created in the year 2439 CE, that has since grown in power over the years. Its relative newness as an organisation limits its power in the Core Worlds greatly, but over in the Rim Worlds it has dominated and become somewhat as a superpower in the eyes of its inhabitants.

While it’s members are mostly made up of people from Urb Worlds searching for a better life. The leaders of the Tempta Formation are mostly people from Glitter Worlds looking for political and financial gain and as a result the organisation is hostile to anyone that could be seen as a potential competitor. Combine this with the dangerous nature of the Rim Worlds and you have yourselves a militaristic organization, that dedicates most of its time oppressing those unfortunate enough to be anywhere near them.

Luckily, on the bright side there are some rare cases where the commanders of the Tempta Formation will decide that it’s better to work with the local people and in these cases will often trade with locals and support them when they are under attack by pirates. Also due to several failed attempts at creating viable energy weapons, the Tempta Formation choses to equip its armies with advanced gunpowder weapons instead. But even with this limitation in weaponry the Tempta Formation is among one of the best equipped in the Rim Worlds and some would even say that their gunpowder weapons are even more brutal than their energy weapon counter parts.




Updates:

Update 1:
- Added improved military helmet to the mod.

Update 1.1:
- Improved description of the Tempta Formation faction.

Update 1.2:
- Fixed bug that stoped the Tempta Formation from having a faction leader.
- Fixed bug that stopped the comms-console from working.
These fixes will not work on old saves.

Update 2:
- Added Masked Helmet
- Added Shredder Grenades
- Added Micro Grenade Launcher
- Added Charge Pistol
- Added Charge SMG
- Added Tempta SMG
- Added Suppression LMG
- Added Tempta Sniper Rifle
- Improved description of the Tempta Formation faction
- Improved description of the Trench Coat
- Improved description of the Improved Military Helmet

Update 3:
- Added Flare Gun
- Added Tempta Grenade Launcher
- Added Reco Launcher
- Added New Icon for the Tempta Formation faction in the world view
16 条留言
Camo_adventure  [作者] 2017 年 6 月 9 日 下午 2:59 
I have released an alpha 17 version of this mod today. I'm sorry for the delay I have been busy with other things recently.
Camo_adventure  [作者] 2017 年 5 月 7 日 上午 6:19 
It's been a long time since I last updated this mod, but I finally released a small update today that adds some more things. I plan to update it again once Alpha 17 comes out.

@ Não consegue né?
I'm very sorry that I missed the comment that you left last month. If it helps you can remove guns by going into the Weapons_Guns_Tempta file in the Things defs folder of the mod and remove the code for the guns you want removed. Each Gun should be clearly labled in the code, so it shouln't be to hard to do. I plan to change some of names of items once alpha 17 comes out in order to stop conflicts with certain mods.
AbacateVito 2017 年 3 月 26 日 下午 5:41 
Is there a way I by myself, can edit the mod to do not add, at least the Charge Pistols? Since I'm using the Vanilla Expansion from Rimsenal, probably they will conflict with each other
Camo_adventure  [作者] 2017 年 3 月 26 日 下午 2:56 
Sorry for the late reply. There is currently no version of this mod that does not add new gear or guns, with no plans to create one any time soon. But i'm sure that something along the lines of what you are looking for exists in the workshop somewhere.
Dragon of Desire 2017 年 3 月 24 日 下午 5:29 
Is there any version that doesn't add the new gear and guns? I'm looking for a good faction that is in between spacers and pirates.
Camo_adventure  [作者] 2017 年 1 月 16 日 下午 3:24 
It took a while because I was busy with other things, but I finally relaesed an update for the mod today. It adds new weapons and a helmet and improves the description of the faction to better fit in with the game.
Thundercraft 2016 年 12 月 27 日 下午 7:24 
lycotos wrote:
" ...So why do commoners from the core seek a better life in the rim? My oppinion: change that detail to something more aggressive...let the Tempta Formation want to exploit the planets of the rim economically. Like busines conquistatores.... "

I agree with lycotos' sentiment. Personally, describing the Tempta Formation as an evil corporation bent on exploiting rimworlds for profit would make for a much more appealing enemy to fight. And considering how this faction is often hostile, that makes more sense to me. The game feels like it needs more enemy factions, rather than friendlies, anyway.
WaKKO151 2016 年 12 月 27 日 下午 6:37 
Thats great. I am glad I could bring it to your attention. I went thru about 2 days of testing to find it. This game is just so awesome.
Camo_adventure  [作者] 2016 年 12 月 27 日 下午 3:47 
Turns out this mod was not the only one with this problem. I found this forum post that stated that many faction mods from A15 got the same problem when going to A16. This is the link to the forum post. [ludeon.com] I think you can also edit saves to fix this problem for older saves, but im not sure how.
Zero Tachikoma 2016 年 12 月 27 日 下午 3:39 
THANKYOU so much, I was wondering what was causing that bug.