Tyranny
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POTD Solo Build - Archon of Secrets | War Mage
由 Lost Sinner 制作
Difficulty: Path of The Damned
Modes: Trial of Iron + Expert Mode
Path Recommended: Anarchy

   
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Video Guide
-Timeline:
  • 0:20 - Gears
  • 2:01 - Attributes
  • 2:40 - Skills
  • 4:50 - Spells
  • 6:32 - Build in Action
If you want to see how this build did in early game , Vendrien Well. Then check this video here , it includes both Sybil and Ascension Hall fights: https://www.youtube.com/watch?v=0e4Qt9ZCKfM

Records/Performance Stats:



General Tips
  • Origin: Guild Apprentice | Starting Stats :
    8 Might - 10 Fin - 15 Quick - 8 Vit - 17 Wits - 10 Res
    >> Focus on Wits then Finesse then Quickness then finally Res later ingame. I spend all skill points into dodge. Started with frost staff for both primary and secondary expertise. This way you will get energy shield as starting skill.

  • Wear light gears , use Shield! ( get Shield Mastery talent at lvl2 )
    This build starts really rough until you hit lvl8 when you have enough good gears and spells so you will need shield to survive better. One great way to find good quaility gears is not to unlock any locked stashes in early game , ignore them , come back after you hit lvl8 or higher , you will likely get blue gears or even ones with unique opt.

  • Eat consumables before big fight , Eat skycap to upgrade your spells
    You can buy foods from a merchant in disfavored camp , keep in mind food doesnt restock but usually found from looting .
    To my knowledge there are 2 skycap to be found in Vendrien Well. One in the tutorial area , one in the area where you are stopped by the Oathbreakers and Eb. Eat Skycap to increase your Lore for a limited time , use that to upgrade your spells with better modifications.

  • Keep kiting enemies unless you are confident that you are strong enough
    To take 3 or more enemies at once. Heres how to kite: get enemy attention then run far away to lose enemies sight then fight those who are still chasing you. All battles in Vendrien Well is kiteable , even the one in Ascension Hall, though not recommended as its supposed to be your "test" challenge.

  • Route: Burning Library >> Stone Sea >> Blade Grave >> Lethian
    This way you will get 3 first spire early , you dont need to go to Lethian second as there isnt anything special there. You can get the Aurora Spire without having a quest there as said below. Go to Stone Sea next to get 2 next spires. You will also find Bounding Bolts in Stone Sea for Distant Impact spells , which make your projectiles bounce between target really great for dealing dmg when there are 2 or more enemies.

  • Get Infirmary up early , just rush to Lethian's Crossing and unlock the Aurora Spire
    Dont receive any quests that related to that location or you will be locked out of the spire until you are finished with that quest! Infirmary gives you master lore trainer and daily consumables.

  • Get Forge/Library next in Stone Sea
    Library for spells merchant and plans resreach. Focus on resreaching artifacts first until you find the Heirach robe plan then craft it in the Forge, its a good body armor for mages.
    Use the Forge to upgrade your gears , you can buy extra resources from Revos in Mountain Spire , he restocks some everytime you gain exp and time passes.

  • Eat Skycap and wear accessories / gears that +Wits/Res to increase Lore
    This way you will be able to add even more accents into your spells without having the required lore. Even when the effects ran out , the spell will still usuable.

  • These are all the general tips
    I can give , if you happen to stuck at somewhere , lemme know and i might be able to help.
9 条留言
Huggable Cube 2022 年 1 月 20 日 上午 6:43 
Any tips for conquest and what path do you recommend?
BinhZen 2020 年 11 月 15 日 上午 1:15 
It's quite a bit confusing to mention claiming Aurora Spire at Lethian's Crossing because the Sunset Spire actually is there instead. And it's worth to say that it's possible to claim it and hire Sirin even before going back to Tunon directly after Mountain Spire was claimed.

Anyways, it's a very nice build.
Moxie 2020 年 6 月 20 日 下午 3:36 
- twisting flame: core fire, expression directed force, accents: strength/intensity, range/reaching grasp, recovery/cyclical energies, piercing strength, interrupt/staggering force, frostfire (unless fighting banes, remove for that)
Moxie 2020 年 6 月 20 日 下午 3:36 
- rimespike: core frost, expression distant impact, accents: strength/intensity, range/reaching grasp, recovery/cyclical energies, piercing strength, interrupt/staggering force, bounding bolts/chain, frostfire
- scorching missiles: core fire, expression chaotic descent, accents: strength/intensity, recovery/cyclical energies, piercing strength, interrupt/staggering force, focused rain
- fireball: core fire, expression distant impact, accents: strength/intensity, range/reaching grasp, recovery/cyclical energies, piercing strength, interrupt/staggering force, bounding bolts/chain, frostfire
- icicle storm: core frost, expression channeled strength, accents: strength/intensity, range/reaching grasp, recovery/cyclical energies, piercing strength, interrupt/staggering force, frostfire
Moxie 2020 年 6 月 20 日 下午 3:36 
- spectral blur: core illusion, expression focused intent, accents: strength/intensity, duration/timeless form, spellsurge
- mirror image: core illusion, expression guarded form, accents: strength/intensity, duration/timeless form, recovery/cyclical energies, pride magic
- vital body: core life, expression guarded form, accents: strength/intensity, duration/timeless form, recovery/cyclical energies, pride magic
- phantombolt: core terratus, expression distant impact, accents: strength/intensity, range/reaching grasp, duration/staggering force, recovery/cyclical energies, bounding bolts/chain, sigil of blood magic
- path of frost: core frost, expression directed force, accents: strength/intensity, range/reaching grasp, recovery/cyclical energies, piercing strength, interrupt/staggering force, frostfire
Moxie 2020 年 6 月 20 日 下午 3:33 
because i don't wanna pause the video anymore and have the game trying to go, i wrote the gist of stuff down

Gear:
-Head: Cap of Precision
-armor: Hierarch's Robes (research artifacts in library, forge)
-gloves: crimson studded leather gloves (Corpse Eye purchase)
-Boots: scarlet fury boots
-weapon: Sunlance (locked room of oldwalls in lethians crossing, need torchkeys from blade graves oldwalls)
-shield: fatebinder shield (parry, dodge and endurance)
-accessory slots: reforged head of Cairn, steadfast insignia

skills:
shield mastery I
bandolier
magic tree shield, lore, spell slots (top left/center seven)
leadership skills (esp refuse pain, will of command, arbiter of knowledge)(second wind, killing rush for heals) (top two left, all second row, first two third row, last third row, and last fourth row until undying is reached)
suggested spends however wanted after, maybe stance: blitz
Entropie 2018 年 2 月 12 日 下午 4:35 
I would not recommend doing a solo potd run if you are actually new to the game, normal potd is challenging enough for a new player.
Ozmiz 2018 年 2 月 12 日 下午 1:24 
Is this still a viable build with any of the updates? New to playing the game (thought I bought it earlier) and wasn't sure.
Like the build concept -- *thumbsup*
Entropie 2018 年 2 月 5 日 下午 4:23 
It should be noted that the staff of hours (found at the end of the burning library) is an extremely helpful item for solo mage due to its 50% deflection passive.
At that point ditching the shield strat and using the staff instead together with mirror image + blur is gonna make the character almost invincible.

Mirror image reduces hit chance from most attacks to 50% miss 40 % graze 5% hit 5 % crit, blur + deflection from armor + staff of hours will then deflect all the grazes resulting in a 90% miss chance in total. This in turn helps with keeping the mirror image up as it would usually be worn down by grazes if engaging multiple enemies in battle.