Cities: Skylines

Cities: Skylines

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Ragnarok - More disaster controls
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2016 年 12 月 3 日 上午 7:14
2018 年 10 月 31 日 下午 5:23
16 项改动说明 ( 查看 )
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Ragnarok - More disaster controls

在 Asser 的 1 个合集中
Assers mods
3 件物品
描述
Bigger disasters? Disable disasters? Auto-evacuate people?

Please report any bugs or issues you may have in this discussion so I can look into it.

* * *

Features
All of these features can be enabled or disabled through the options menu, or you can choose not to use them. Nothing is forced on you :-)

  • Spawn disasters with an intensity up to 25.5 instead of the normal 10.0! (Does not affect random disasters)
  • Disable specific disasters
  • Disable disasters over a certain intensity
  • Auto evacuate citizens
  • Disable normal building fires
  • Stop the camera from jumping to a disaster
  • Pause the game when a disaster begins
  • Change the probability for which disasters spawn - Experimental

Why is the max intensity 25.5 and not 1000!?
Due to game limitations. I'm looking into if I can increase the number, but I doubt it :( a 25.5 meteor strike does leave a quite sizeable hole though :D

Auto-evacuation explanation
  • Disabled you have to manually start evacuations (like normally)
  • Enabled - manual release Evacuations are started automatically when the disaster is detected (e.g. by a bouy or radar) or when the disaster starts (whichever comes first). You have to manually release the citizens when the disaster is over
  • Enabled - auto release Like above but when a disaster is over citizens are released automatically as well

The auto evacuation logic supports overlapping disasters
Setup: A Tsunami which is set to manual release and a Tornado which is set to auto release
  1. The tsunami is detected and citizens are told to evacuate.
  2. The tornado is detected, the city is already being evacuated so no further action is taken
  3. The tornado is over. The tsunami is still happening so the citizens are not released
  4. The tsunami is over. The citizens are not released.

Feature requests and bug reports are welcome :-)

This mod implements parts of the LessRandomDisasters mod that yenyang was working on. - Find the source code for that mod on github[github.com]

[github.com]

[sexyfishhorse.mit-license.org]

[ci.appveyor.com]

[discord.gg]

Happy gaming :)
热门讨论 查看全部(9)
51
2021 年 6 月 22 日 下午 12:02
Bug report thread
Asser
14
2023 年 4 月 3 日 上午 11:03
Feature ideas and roadmap
Asser
1
2021 年 11 月 5 日 下午 5:56
no disasters
saserif
443 条留言
a swedish boy 8 月 15 日 上午 12:42 
This mod works. Playing with RealTime mod.

After like 2 weeks (actual time playing not in game time) I suddenly got a thunderstorm, which was quite a surprise. I had set the chance for thunderstrom slightly higher but quite low. I thought the mod was broken but with RealTime it takes a very long time before a disaster kicks in.
Eddy63 4 月 1 日 上午 12:30 
is this still compatible for the current version?
Alex Calvert 2024 年 6 月 26 日 上午 8:33 
How do you make the disasters because i cant create them
Isaac Aren 2024 年 6 月 11 日 下午 7:06 
I actually prefer the functionality of this mod compared to the updated alternative. I'll be sticking with this unless it causes major issues
EricThyKaiser 2024 年 2 月 17 日 上午 8:12 
100 would be amazing!
Aitoki 2024 年 2 月 10 日 上午 3:35 
Make it to 1000!
ExecutiveMattR43 2023 年 11 月 19 日 下午 8:39 
really miss this mod
Pickles the Drummer 2023 年 9 月 9 日 下午 5:59 
Im not able to spawn disasters
toni858 2023 年 6 月 5 日 上午 12:11 
how to use?