Tabletop Simulator

Tabletop Simulator

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Incan Gold
   
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Number of Players: 3, 4
标签: Misc, 4+
文件大小
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更新日期
231.307 KB
2016 年 11 月 26 日 上午 10:52
2017 年 3 月 17 日 下午 10:25
11 项改动说明 ( 查看 )

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Incan Gold

描述
3-8 Players

This mod uses assets from CapnStache's Incan Gold mod and has been updated for ease of play. Credit goes to CapnStache for providing the cards used in this mod.

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Description from the BGG page:

Incan Gold is a quick, fun and tense game in which you and other adventurers explore an old Incan temple in search of gold and treasure. In each of the five rounds, you secretly choose if you want to continue exploring the temple in search of more treasure or retreat to the safety of your camp with your share of the treasure that has been discovered so far.

Each time that an explorer braves new territory, more treasure or a danger appears. When a second card of the same type of danger is turned over, all exposed treasure is buried, leaving the remaining adventurers with nothing. Do you flee the dangerous temple with your portion of the treasure that has been uncovered so far or do you venture into the exciting temple in search of more hidden valuables?

After five rounds of exploration, whoever has the most treasure is the ultimate explorer and winner!

From the publisher: "You and your fellow adventurers travel to Peru to find a ruined Incan temple and its treasures: turquoise, obsidian, and gold. There are also rumors of valuable Incan artifacts. Will you chance dangers like giant spiders, mummies, and fire during your search, or will you escape back to camp and safety, carrying out your loot?"

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FYI that this game has also been released under the name Diamant. Diamant doesn't have any Artifact cards, but is otherwise the same game with a different theme.
9 条留言
Aberration reeks 2023 年 9 月 4 日 上午 10:21 
Seems to be using a dead jpg image as Diffuse/Image
boutch 2020 年 5 月 12 日 上午 7:45 
I fixed all the gems problems :
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2089824413&searchtext=incan+gold

Same mod, but the gems are working as they should be. Just ignore the pop-up when loading the game
boutch 2020 年 5 月 8 日 下午 12:24 
Hey, can you fix the gem problem?
Sekkuar666 2017 年 3 月 17 日 下午 1:00 
Heyy, looks like some images for the gems are broken.

I've uploaded them to my cloud, feel free to use them if you wanna fix the mod.
http://cloud-3.steamusercontent.com/ugc/89349854612848417/C689819BAA61EB1D4EBA13DC67CB658E2D4CB784/
http://cloud-3.steamusercontent.com/ugc/89349854612850377/442EE038789C13ABAC3CB653C7471480F5364EE1/
http://cloud-3.steamusercontent.com/ugc/89349854612849486/7964869465DC23B6F7B1125F508A87D5BB99FBFD/

Also, could you make the gems not "sticky"? it makes hard to grab one piece at a time because they keep stacking.

Thanks!
Kelson  [作者] 2017 年 1 月 17 日 上午 4:22 
Feel free to do that on your tables if you prefer. I took a minimalistic approach to the hidden zones (in size and quanitity) to open up the table as much as possible. If I ever learn enough about LUA scripting, I would like to add a currency exchange and an exploration track for the cards to be dealt to improve gameplay. But for now at least it simulates the in person game well.
Sekkuar666 2017 年 1 月 17 日 上午 4:18 
So... if "too many hidden zones aren't ideal", the same hidden zone could be extended to include the hand :|
Kelson  [作者] 2017 年 1 月 17 日 上午 3:59 
They just make it easier to shuffle and flip your hand. Yes, you could use a 2nd hidden zone to do the same thing, but it'd still be a bit more manual and too many hidden zones aren't ideal.
Sekkuar666 2017 年 1 月 16 日 下午 5:46 
What's the point of the buttons?
(Wouldn't it be easier to just have hidden zones in the player's hands?)
Clippy Saiga 2016 年 11 月 27 日 上午 7:37 
"Gold... Incan gold..." - Charles Barkley