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报告翻译问题









I would argue that generally humans are more nomadic than communal. To me the communal trait is rather underpowered currently, and means "communal" in the sense that flocking birds or schooling fish are communal. For example, whenever I make an empire with avians or some of the fishy-looking reptilians, I always decide if the species looks like a flocking/schooling or predatory/loner type. Predatory-loner types form Hierarchies, Communal-conformist types form Communes (with shared burdens obv.) This is why humans cannot ever be Communist, because we see ourselves as individuals with our own plans and dreams and desires, whereas to a communal species, personal ambitions are neglected in favor of "the flock", "the herd" or "the school".
Migration is not the same as nomadism. Paradox would've done a better job if they named the trait dichotomy "Prone To Migrate/Reluctant To Migrate", to reflect an empire's mindset regarding migration. A nomadic race would be a spacefaring race who lives their whole life in gigantic ark-ships and only stops on a planet's orbit to resupply, but it never colonises a new world.
What you mentioned is the concept of migration, which is what happens when people are either forced to abandon their homeland because of war, famine and other catastrophes, or decide to leave on their own accord to seek a better life and more opportunities abroad. They do migrate, but only to settle somewhere else, which also implies they were once settled in another land. Migration is a temporary circumstance, while nomadism is a cultural trait opposed to sedentarism.
Regarding the Communal/Solitary dichotomy, you are half right. In western society people are mostly solitary, while in other societies such as african or middle eastern ones, their are highly communal. However, as an empire AND a race, humans would be grouped as a communal people, because by nature we have always preferred to live in small-to-large communities or packs or whatever you'd want to call them. In Stellaris, a solitary race would be a race of eagle-men or snake-men, because as real-life animals they are not prone to hunting (or just living) in packs or herds. The Communal/Solitary dichotomy is not meant to reflect a temporary desire such as escapism or "the desire to migrate far away", it instead reflects a race's natural inclination towards interacting (and collaborating) with its kinsmen OR towards avoiding such interactions towards them because of being a territorial and solitary race.