安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Use https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2073024104
and my "new" modular system
What problem are you having compiling? You should be able to load the project and compile it.
I have tons of blueprints (and scripts). Too many, really. Which one needs to be updated?
I tried your Orbital Rocket example blueprint. Nothing compiles in the PBs there either.
Oh well. I guess you don't maintain this stuff anymore it seems.
I am looking for a better autopilot for planets without having to start-from-scratch on my own. I see your example Quad Miner is for space only. Do any of your scripts improve on autopilot on planets?
Example, I have a large ship that Keen's autopilot cannot handle. It will not control the altitude. It sits at about 300m above or something and won't descend. The ship has ion, hydro and atmo thrusters. I turn atmo off, the autopilot starts descending, full force right into the ground. It sucks.
I don't have any GPS points to see where you where sending a craft.
Can you provide a little more information? DM is fine.
Can you send me the world so I can see what's going on?