X Rebirth

X Rebirth

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Realistic Thrust 真实引擎
   
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262.834 KB
2016 年 11 月 4 日 下午 5:49
2016 年 12 月 6 日 上午 7:06
15 项改动说明 ( 查看 )

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Realistic Thrust 真实引擎

描述
玩家控制飞行技巧提示:

a. 转弯要根据速度提前进行,以免严重漂移。
b. 战斗时候避免突然掉头,这样会严重丢失速度,成为活靶子,应当进行小半径180度转弯。
c. 停靠大船飞行穿越陨石带的时候按F2把视角拉到最远,这样不会撞石头。

加力飞行提示:

新增的货船加力飞行设置只针对新建飞船有效,存档原有飞船将使用军用加力模式,速度会偏快。
玩家区分加力引擎设置后,非平衡型的生效需要买卖(升级/降级)引擎,否则将使用平衡型的加力设置。

v1.85
修改了速度显示的逻辑,当玩家飞船速度为零的时候不显示;目标速度当所选目标丢失或不是飞船时候也不再显示。。
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v1.7
重新修改了大量数据主要是在提升了飞船的减速能力,基本接近设定的极限12个重力加速度,S族T族小飞船达14-15个G。
区分了货船的加力引擎设置,比军用弱一丢丢。
区分了玩家飞船3种引擎的加力极限速度,具体修改依据见表格图片。
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v1.44 更新:
1. 进一步调整了导弹的速度,时间,射距,转向性能等参数,以配合飞船的速度修改,并且使它们更加有用。
2. 加入了玩家和目标的当前速度双显示。
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重要:该MOD与任何修改引擎的MOD会冲突

1. 主要修改引擎的加速度更真实化,通常为5-14倍重力加速度,Boost加力时候最大不超过15倍重力加速度(Xenon、无人机等不受此限定)。
2. 所有飞船最大速度提升,范围为2-5倍。
3. 玩家飞船加力飞行时间提升2.5倍
4. 导弹速度等指标修改,以匹配修改后的飞船速度,比原版导弹更有效,详见图片。
5. 食人鱼Titurel的引擎按照70m/s修改,而非之前错误的40+速度,故不再需要Titurel引擎修复mod(装了反而会成为最慢的)。

更多详情参见 Ego论坛
http://forum.egosoft.com/viewtopic.php?t=392491
45 条留言
Skorne Tet'Zu 2019 年 1 月 8 日 下午 9:22 
Doh! Oh... and one last thing (hopefully (grin)): I use the Trapazium CockPit... does this MOD display better on another specific cockpit???
Skorne Tet'Zu 2019 年 1 月 8 日 下午 9:20 
...also.... is it possible to move the display on this MOD. I don't know if this is occurring on anyone elses... but on mine it blocks the Menu when you hit ENTER.
Skorne Tet'Zu 2019 年 1 月 8 日 下午 9:10 
Is there a MOD that displays the Speed only? Doesn't change anything in game... speed, engines, etc.... just displays your current speed? It's always bothered me that I don't know how fast I'm going; and when I upgrade my engines I really can't tell if I'm going any faster.
Demi 2018 年 10 月 6 日 下午 7:14 
Something I noticed is that the beeping coincides with each update of the m/s digital display. Each time the digital display updates the speed, the sound beeps. Because the display updates the speed several times per second, it sounds continuous. Hopefully this helps you with a fix.
Demi 2018 年 10 月 6 日 下午 7:09 
@Toj Karin - Can you please let me know what you did to fix this? This beeping sound is driving me insane, and I need to remove the mod until I can fix this. The beeping sound will play constantly while I'm moving, and it will also play if i target any other ship that moves as well.
Toj Karin 2018 年 5 月 20 日 上午 1:46 
Well, I somewhat succeeded in it my self. With zero understanding of the code, I tried to prevent the text showing by changing the relevant IF conditions such that they are never true. The texts did not disappear but the beeping sound stopped. But as I said "somewhat", there is now a small side effect where the position of the text changed to the bottom middle of the screen. Not a big problem and I can live with that.

If you think it would help fixing this, I can share my solution?
Hammerxsun  [作者] 2018 年 5 月 18 日 下午 10:37 
@Toj Karin This issue was reported before, and i can't reappear the beep soud on my game(which i've finally learned the beep for Maxim Rozov's email), And this is not happen to everyone, where wired problem
Toj Karin 2018 年 5 月 18 日 下午 3:16 
Awesome mod and seems to be still working. But there's one immensely annoying problem which renders this almost un-usable. When ever I'm moving, there's constant beeping sound, propably coming from the text message showing the speed. Could you update this to either mute, or remove the text message(assuming that is the problem)?
Mariouzs 2017 年 12 月 16 日 下午 3:08 
"2. Adjust all humanoid ship's acceleration to a normal range (3G-12G), and boost acceleration to a tolerable range (<20G). [G: gravitational acceleration]"

So, what we do now with the Podkletnov Devices (inertial dampeners)?
Simply_Trup2 2017 年 11 月 21 日 下午 11:49 
Mod is pretty awesom, but capital ship's flying 240m\s and bumping all around is very annoyng. Same with "M" trade ships, they bump station's all time. Are you still support this mod?