Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

138 个评价
(RT) SMAX Factions The Nautilus Pirates
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
255.590 KB
2016 年 11 月 1 日 上午 1:54
2020 年 4 月 30 日 下午 8:30
3 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
(RT) SMAX Factions The Nautilus Pirates

在 lilgamefreek 的 1 个合集中
Alpha Centauri Mods by Lilgamefreek
22 件物品
描述
Play as Captain Ulrik Svensgaard, leader of the Nautilus Pirates, from Sid Meier's Alpha Centauri: Alien Crossfire.

This mod is for BE: Rising Tide. A version for Vanilla can be found HERE

Trait
Spirit of Adventure:
- Trains Adventurers rather than Explorers
- Starts with Planetary Survey
- Agreements cost additional +25%

Agreements
Museum Pieces (75 diplo|9 diplo per turn):
- Artifacts are discovered more often

Dead Men's Tales (150 diplo|15 diplo per turn):
- Killing an enemy unit earns experience for your sorrounding units

The faction attracts adventurers and daredevils from across the planet, seeking out fortune and glory. When neither are plentiful, Pirate armies quickly lose willingness to fight.

Social Engineering, a Culture and Virtue Revamp


History
_________________________
initial upload (v1):
- The Nautilus Pirates train adventurers rather than explorers. Adventurers differ from explorers by:
- Having increased combat-strength, movement, and expedition modules
- Move through territories even without cooperation agreements
- +300% bonus against other explorer units
- No move cost to pillage. Chance to capture enemy units on kill.
- Additionally, adventurers continue to receive upgrades by performing various actions. Examples are collecting a set of alien artifacts or pillaging a trade route. Adventurers can earn 1 upgrade, but will earn more with upgraded player traits.
- The Pirates begin the game with Planetary Survey, allowing them to embark immediately.
- Diplomatic agreements cost 25% additional capital to start and per turn.
- Upgrading the trait increases the Adventurer's combat strength.
- The Pirate's unique agreement increases chances of finding artifacts.
- The Pirate's unique agreement causes all units in range of a destroyed enemy unit to earn +5xp.

(v2) :
- Updated dialogue code to more efficiently load
- Added more dialogue.

Known Issues

There's a serious issue that affects many sponsor mods with custom leaderscenes. The mods can cause the game to crash to desktop when used in conjunction with the default civs. A current fix is to play the game with the leaderscenes set to minimum. In the meantime, modders are investigating a proper fix. You can do your part by notifying Firaxis of this widespread issue.

Credits

Art, Design - adapted from Sid Meier's Alpha Centauri
Lore - adapted from "GURPS Alpha Centauri" supplement by Jon F. Zeigler
Code - utility functions by JFD
17 条留言
SealingSatyr 9 月 2 日 上午 11:59 
******** SealingSatyr 2025 ******

Only the Nautilus faction come there, and cause a bug to the IconLookup. thisUnitInfo.PortraitIndex & thisUnitInfo.IconAtlas are nil.
The explorer unit is override by the specific Nautilus unit, the Adventurer, or un upgrade, dunno.
It seems it causes the issue here
It only concerns the civilopedia sponsor diplay. So to avoid malfunction, i prefer to neutralize this code.
It has zero side effect to the gameplay. I check all the others factions here. No issue at all, not concerned by this code
SealingSatyr 9 月 2 日 上午 11:59 
--[[
local textureOffset, textureSheet = IconLookup( thisUnitInfo.PortraitIndex, buttonSize, thisUnitInfo.IconAtlas ); -- !!!!!!!
if textureOffset == nil then
textureSheet = defaultErrorTextureSheet;
textureOffset = nullOffset;
end

local unitCategory = CategoryUnits;
local unitEntryID = thisUnitInfo.ID;

UpdateSmallButton( buttonAdded, thisUnitInstance.UniqueUnitImage, thisUnitInstance.UniqueUnitButton, textureSheet, textureOffset, unitCategory, Locale.ConvertTextKey( thisUnitInfo.Description ), unitEntryID);
buttonAdded = buttonAdded + 1;
]]
SealingSatyr 9 月 2 日 上午 11:58 
How i fixed it.

Edit the CivilopediaScreen.lua file in base dir game, or in the (RT) Social Engineering - A Culture and Virtue Overhaul MOD if you use it.

Find the line 4278 and comment the code block like this (i added some explanations, SealingSatyr is my dev nickname) :
SealingSatyr 9 月 2 日 上午 9:07 
\Lua\CivilopediaScreen.lua:4278: Cannot find key - PortraitIndex
\Lua\CivilopediaScreen.lua:4278: Cannot find key - IconAtlas
Runtime Error: Assets\UI\IconSupport.lua:34: operator < is not supported for nil < number
stack traceback:
Assets\UI\IconSupport.lua:34: in function 'IconLookup'

RT. I only have these errors with this faction. All the others works fine.

There is no display in the civilopedia Sponsor view.
Lûte the Goblin 2021 年 12 月 28 日 下午 5:28 
Are Aventurers impacted by traits/etc. that affect Explorers?
Shadow Wolf 2020 年 2 月 11 日 下午 10:02 
I greatly enjoy all of you SMAC factions mods, and I see that you have two of them available with Rising Tide but not all of them just yet. Are you still working on them or has the project been dropped/put on hold?
KellyR 2018 年 4 月 27 日 上午 9:24 
Are you still working on these for Rising Tide at all?
LamiącaLamaKtóraLami 2017 年 2 月 25 日 上午 2:09 
good mod
lilgamefreek  [作者] 2017 年 2 月 14 日 下午 3:37 
Paweau reached out to me recently and I gave him permission to include my factions in his mod. However, I don't really have the bandwidth to work with him actively on the project.
123nick 2017 年 2 月 5 日 下午 7:59 
have u thoughjt of SMAX factions for thje beyond centauri mod?