Day of Infamy

Day of Infamy

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doi_hinterhof
   
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Maps (coop): Stronghold
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32.940 MB
2016 年 10 月 30 日 下午 12:00
2018 年 1 月 5 日 上午 10:25
14 项改动说明 ( 查看 )

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doi_hinterhof

描述
*** 2018-01-05 ***
Re-uploaded the map. Hope it works now in coop.

*** 2017-09-09 ***
***IMPORTANT NOTICE***
Due to scarce time I won't be able to update my maps in the coming weeks. Thank you for your patience and understanding.

***NEXT UPDATE***
TBA
-------------------------------------------------------------------------------

2017-07-02

Quick update. Only Stronghold available. Provisory mode - only three objectives for testing reasons. NAV mesh is not of great quality for those reasons as well.

Type "map doi_hinterhof_rework stronghold" to start

2016-11-10

For the moment, reported issues have been fixed. Keep commenting stuff, because I might have missed something, of course.

Special thanks goes to Modtools, all the guys from {WEB} and anyone who had constructive criticism for me.


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Description:

In a last advance on Germany, allied forces have joined together to rid a German village - being a strategical point - of its occupying forces. It won't be an easy task, running over wide open areas to get to a grand church, just to get caught in th
热门讨论 查看全部(3)
1
2018 年 4 月 26 日 下午 2:03
[Suggestions] What should be done visually?
Hans-Dieter-Karl-Heinz-Holger
0
2016 年 12 月 11 日 上午 2:29
[Bug report] List any bugs you encounter here, please!
Hans-Dieter-Karl-Heinz-Holger
0
2016 年 12 月 11 日 上午 2:28
[Suggestions] What should be done gameplay-wise?
Hans-Dieter-Karl-Heinz-Holger
49 条留言
Wolf.Enstein 2017 年 7 月 12 日 上午 9:25 
Did we also complete "Hinterhof" last night? Yes, yes we did :) .
Wolf.Enstein 2017 年 7 月 8 日 上午 7:29 
Yeah, too true, Doggy, it's great to have "Hinterhof" back in action. Thanks for the superb update, Hans bro :) .
{WeB}*DoG* 2017 年 7 月 4 日 上午 2:18 
Was so nice to see Hinterhof available again and this time in Stronghold. Thank you Hans for your continuing efforts for our community!
Hans-Dieter-Karl-Heinz-Holger  [作者] 2017 年 7 月 3 日 上午 10:25 
Update has been posted that implements better pathfinding for bots as well as more objectives (Alpha through Hans). Enjoy.
Hans-Dieter-Karl-Heinz-Holger  [作者] 2016 年 12 月 11 日 上午 2:25 
Small update is out dealing with the bloom issue. Also, some dead ends have been removed.
@Jonnydodger: Happy to do so and more happy about you liking it ;)
Jonnydodger 2016 年 12 月 5 日 上午 10:25 
Thank you for making a UK v Axis map. There's too many US community maps compared to the UK ones. It's nice to see the British Army get represented.
Hans-Dieter-Karl-Heinz-Holger  [作者] 2016 年 11 月 18 日 上午 9:52 
Update is out with a environmental light adjustment and a few technical issues caused by lighting and skybox. Updated pictures will follow soon.
Hans-Dieter-Karl-Heinz-Holger  [作者] 2016 年 11 月 11 日 下午 2:28 
@Subbie: Thanks - I'd love to hear what needs to be ironed out :)
Subbie 2016 年 11 月 11 日 下午 1:03 
In multiplayer if the defenders dont stick and work together to defend there objective,this map will becomes a fast frag fest. As there is a lot of ways to go for the objectives this then makes it imperative to defend as a team. Also winning this map as a team makes it worth the hard work.
whether your defending or attacking. yes there is still some tweaks to iron out, but as it is the now i like it.:steamhappy:
{WeB}*DoG* 2016 年 11 月 10 日 上午 8:39 
I'm sure you know already Hans but in coop mode there are always two simultaneous attack points available so bots split anyhow. With Sicily for instance it's easy to cap B (normally) bots focus on A then c then d so having one weak not spot is not a huge issue... But you know we will happily test any coop mode for you ;)