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I was getting the Access_violation error as well. Then I found I was getting the error even without any mods turned on, so I reinstalled the game. Afterwards the mod was working again for me
Code: EXCEPTION_ACCESS_VIOLATION
Error writing address 0x0
Call Stack
-----------------------------------------------------
(0x0000000000000000 : 0x00000000) ??? ! ??? (???, line 0)
Resources always seem to generate sparce regardless how resources are set.
City Infrastructure does not contribute food to cities
-2 food from buildings when there are no buildings with a -2 food yield or negetave food yield
1: Health seems to imitate civ 5's health system, forcing what appears to be a soft cap on the number of cities you can settle (no more playing tall). The bonus health helps a bit, but if possible, id reccomend switching the bonus health options in game menu to -25% unhealth and -50% unhealth possibly instead of granting bonus global health to make wide play more feasable.
2: Polystralia's leader agreements do not seem to work with Codex's trade capacity system. Unsure if this is possible to change.
3: Most of the civilopedia entries are empty. My apologies if this is not something that can be fixed.