Killing Floor 2

Killing Floor 2

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Left 4 Dead 2 Dark Carnival Chapter 4 Highnoon
   
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4 oct. 2016 la 2:31
9 oct. 2016 la 11:47
6 jurnale de actualizare ( vizionare )

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Left 4 Dead 2 Dark Carnival Chapter 4 Highnoon

Descriere
I remake the map of Left 4 Dead 2: Dark Carnival - Chapter 4

used a large amounts of assets from original game.
I've enjoyed playing Left 4 Dead 2 pretty much.
Please forgive me Valve.


Map Info:
Map Name: KF-L4D2_DC_C4
Map Size: 14700 x 11000 unreal units

Survival Functional: Yes
Versus Functional: Yes

Additional Notes:
- 6 traders
- heat haze effect is in the sunlight

nighttime version here



made by Bbiew
31 comentarii
Sraigius 20 mai 2018 la 13:07 
High noon for ya, beasties! :steamhappy:
Alvah ⛧ 17 iul. 2017 la 10:44 
I T S H I G H N O O N ! ! !
Jamie 1 iun. 2017 la 3:05 
Hell yes
DirtyGringo 4 mart. 2017 la 11:39 
ITS HIGH NOON
HalottHusi 26 febr. 2017 la 1:46 
Me and my family appreciate your work on these maps. :Fistofdosh:
If you can remove somehow that suny fog for normal light :Sadclot: (like when you are stand in the shadow and looking outside) that's would be awesome ! We appreciate that, and we will be happy. :hoji_smile:

Thanx :DJSkully:
zachjd 23 ian. 2017 la 16:10 
Map looks way too foggy, the effect needs removed. Door sounds are too loud and the constant wind is annoying. A good map but needs touched up badly.
Nam 2 ian. 2017 la 22:30 
화면 이글거리는 현상 제거 하면 더 좋겠네요.
Jodeth 19 nov. 2016 la 20:31 
Very nice concept. It definitely has the "high noon in the summer" kind of feel. Not perfect, but a good attempt.
Goupyl 4 nov. 2016 la 13:11 
Whats with the light effect ? it is as fugly as the night one...

Anyway that dosen't change the main problem of the map: KF2 maps needs to be "round" if you know what i mean (start and end of the map as the be connected pretty much). Can understand that it would be to much to do but You have to at least rework and open some areas for more kite possibilities, that still leave some enormous no go zones tho...

But really first of all stop with the shadow/light effect bullcrap, if it's due to the porting don't say it's for "atmosphere" cause it's extremly random and hurts the eyes.
[MG4L]Atze Sama 11 oct. 2016 la 22:50 
oh okay, but It looks like it where buggy :-)
and btw sry for may bad english