Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Murder
   
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Modules: Regular Module
文件大小
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更新日期
1.467 MB
2016 年 9 月 26 日 下午 5:29
2017 年 1 月 10 日 下午 5:11
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Murder

描述
There's been a murder!

About
This module is powered by the restless soul of a murder victim. The only way to disarm it is to solve the case so the victim can pass peacefully to the afterlife.

Now working on Mac, thanks to Flamanis!

Manual
The manual is available here:
HTML[asimir.github.io]
PDF[asimir.github.io]

Modding info
The module ID (for mission packs) is "murder"

The source of this module is available here[github.com]
27 条留言
Caleeeb With 3 E's 2017 年 7 月 10 日 下午 2:31 
Super cool, great job!
:steamhappy:
Vian 2017 年 7 月 9 日 上午 9:52 
Hi !
Is there any way to translate this mod ? (I can provide the french one).
Ixlyth 2017 年 7 月 6 日 下午 10:05 
This is a unique feeling module that is fun to play! Thank you for creating this for the community!
The Mighty Koi 2017 年 6 月 24 日 下午 6:56 
Hey there, I think this is a really cool module, so do my friends but we cant figure out what were doing wrong here. So we've figured out whodunnit and with what weapon, but we cant figure out the location. Is there some step I'm missing or something? Please help...

Also, I think I found a bug. There is a combination in which the kitchen is the red room, but none of the options are valid. At first we thought we had the RCA ports wong and we tried using row 2, but there were no valid suspects or weapons who lined up. I don't know if it is an error on my part or what, but I thought I would bring it up just in case. Thank you in advance for your support.
Domestic_Disturbance 2017 年 3 月 23 日 下午 6:57 
I was using this earlier and it was working, I unsubscribed because i wasnt sure how the module works, then i wanted to test something so i installed it back but when I went to go and launch the game back up the mod was not detected. Why did this happen?
Jamifa 2017 年 1 月 26 日 下午 7:00 
The Stereo RCA ports thing tripped me up at first. I know the vanilla manual shows it as a pair of holes, but I kept getting confused on whether it was considered "2" in this module's manual or just one. When I was figuring out how to do this module, I knew I was making mistakes somewhere, but not knowing whether I read the chart improperly or if the RCA port was considered 2 or not was frustrating at first. Honestly, just to avoid confusion (because figuring ouy a new module is confusing already) - I'd change the manual to "if there is a Stereo RCA port, then.." It would still require you to look for the port, but in my opinion would be less confusing.

Otherwise, it's kinda fun. Since this is only the second modded module I've downloaded, I was able to get the same solution for 4 out of the 5 Murder modules on a bomb, which was satisfying. Miss Scarlet went on a rampage in that room with her revolver.
Asimir  [作者] 2016 年 12 月 13 日 下午 12:46 
You were doing the right thing when you were looking for a common location between the two lines. This does give too many results (3 or 4) but only one of those results will actually be on the module - the other results will contain either a suspect or weapon which doesn't appear on the display.
Super Meatball 2016 年 12 月 6 日 下午 2:37 
OK, we might be very stupid, but we can't figure out what we're supposed to do. We got two lines in the table, that's fine. We've tried:

- find common place between two line: too much results
- using existing author/weapon in module available in the lines: failed/too much results
- bunch of other stupid thing

Honnestly, what are we supposed to do?
(English isn't my native language, but I'm pretty good with and it doesn't look like the answer is in the docs.)
josef 2016 年 12 月 6 日 下午 1:45 
Hey, I played Cluedo at a family gathering a week ago.
Asimir  [作者] 2016 年 11 月 18 日 下午 5:04 
Yeah, you're looking for rooms which are common between the suspect row and the weapon row. There should be 3 or 4 such rooms, but only one will correspond to a suspect and weapon which are actually on the module.