Garry's Mod

Garry's Mod

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rp_city_13 Ai Nodes AND Navmesh
   
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素材类型: 插件
插件类型: 地图
插件标签: 快乐, 写实
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2016 年 9 月 18 日 上午 10:35
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rp_city_13 Ai Nodes AND Navmesh

描述
Ive fully noded the map so that normal npcs and VJ etc works. Really well i hope. But again my nodes are usally focused to work with combines and such.

Also there are fully generated Nav mesh for your beloved Nextbots or Rnextbots.

These works best with:

Combine units plus
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=488470325&searchtext=combine+unit

Inpc
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=632126111&searchtext=inpc

13 条留言
Joe Schmoe 2021 年 8 月 25 日 下午 7:53 
Does i work with the day one too?
The Chad of Time  [作者] 2020 年 6 月 7 日 上午 4:13 
Hopefully it works without deleting the already exiting ones. They are horrible! The npcs will have access to almost everything, even paths on roofs!
Baby Sneed 2020 年 6 月 6 日 下午 10:46 
sweet. always good when people give hl2rp city maps proper nodes
A Damned Legionare 2020 年 4 月 3 日 下午 12:11 
hay whare is the cvr c13?
Divus Augustus 2018 年 2 月 19 日 下午 3:21 
Okay.

The Chad of Time  [作者] 2018 年 2 月 19 日 下午 3:02 
Yep, but it wasnt that well done imo.
Divus Augustus 2018 年 2 月 17 日 上午 11:29 
Wasn't the map already fully noded?
lil carmine 2018 年 1 月 11 日 上午 7:29 
thanks
The Chad of Time  [作者] 2018 年 1 月 11 日 上午 12:31 
It defenitly works with VJ mods.

I do not know, you could always change the name of the ain file to the other maps and see. It might work.
lil carmine 2018 年 1 月 10 日 上午 4:38 
does this count for the VJ mods?