Left 4 Dead 2

Left 4 Dead 2

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Spartan Buck's HUD - Delux Halo HUD
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Game Content: UI, Miscellaneous
文件大小
发表于
更新日期
9.444 MB
2016 年 9 月 10 日 上午 8:38
2019 年 3 月 18 日 下午 10:18
6 项改动说明 ( 查看 )

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Spartan Buck's HUD - Delux Halo HUD

在 Adorabirb! 的 3 个合集中
Halo Collection
48 件物品
Gravemind - The Collection
119 件物品
L4D2 x ODST
121 件物品
描述
"I figure if God can hear how scared I am, So can everyone else. You buying the first drink when we're done?" -Spartan Buck prior to the battle of Kamchatka.

A most needed updated version of my old Halo 5 Spartan Buck hud mod made using EmperorDoom's Delux halo HUD base. I overhauled the entire HUD mod by giving it new shaders, new icons from Halo:reach, 4, Online, and 5, along with using the proper textures for Buck's HUD. I even made it so you can easily change the color of the HUD wires and elements by modifying the $color2 line in the material shaders for the mod.

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CONFLICT NOTE:
Because this mod replaces all the character incap Icons, you need to manually place "workshop\761270990.vpk" first in your Addonslist.txt!

FOUND HERE: ...\Steam\steamapps\common\left 4 dead 2\left4dead2
(it's easier if you open it in Wordpad instead of Notepad!)

EXAMPLE: http://i1323.photobucket.com/albums/u598/MisterTrioxin/example_zpsad0152a9.jpg

This mod adds a L4D2 styled Halo hud from Halo 5 based on Spartan Edward Buck and the Halo 3 ODST HUD. It comes with UI textures for objective markers, Interactables, and compatible with mods that replace weapon icons.
HUD Wires and UI elements use $color2 meaning you can easily change the color of the HUD by putting in the new color float value for the UI and in the resource folder.
An optional folder in the .vpk to allow for the materials of the iconsheet to let you make custom colors as well as a colorable variant of the iconsheets.

Special thanks to My Patrons: Death Light Productions, Javi, Myst, and Spirit Radio over at my Patreon.
Special thanks to Cherryweyland for ripping the textures back in 2016. I put them all to use here, and most of all Special thanks to EmperorDoom who made the base for this HUD which I wouldn't have even made these HUDs without him.
To Ginger (2006-2018), My dog who has been by my side through every project I made. I miss you so much being by my side as I worked on various projects. You meant the world to me. This special thanks is for you, Princess!

Concept Art, Textures - Eric Will https://www.artstation.com/e_w
Base HUD scripting/coding - EmperorDoom
Texture Extraction - Cherryweyland
Mod creation, HUD additions - Danger Wasp
46 条留言
Adorabirb!  [作者] 3 月 12 日 下午 12:30 
@Game_Changer widescreen, yes. Ultrawide unfortunately not.
Game_Changer 3 月 12 日 上午 6:50 
does it support widescreen?
{TSF}Fantom 2 月 17 日 下午 12:56 
А можно хп и ники игроков (Ботов) сместить в право а не в лево они мешают использовать Admin панель на серверах
𝐂𝐨𝐟𝐟𝐞𝐞❤ 2024 年 9 月 24 日 上午 12:42 
wow
Digital_Revenant 2024 年 3 月 17 日 下午 11:49 
Will this ever be updated to have the crosshair circle?
It just feels a little awkward for this to not have it while the other halo huds have it.
Sword Saint 2023 年 5 月 15 日 下午 11:03 
How to reset the crosshair so it'll show up like in the screenshot? Thanks for all your hard work!
PxExYxTxOxN 2022 年 3 月 16 日 下午 8:20 
@Adorabirb! That's a shame, I just ended up throwing on a reshade ODST overlay to cover where the HUD sharply cuts off to bandaid it, thanks for the response anyhow!
Adorabirb!  [作者] 2022 年 3 月 16 日 下午 7:55 
@PxExYxTxOxN I know L4D2 scales all hud elements based on your aspect ratio. but it won't scale the actual HUD overlay texture sadly.
PxExYxTxOxN 2022 年 3 月 16 日 上午 11:00 
Is there an easy way to force the hud into a 21:9 aspect ratio?
Adorabirb!  [作者] 2022 年 2 月 1 日 下午 7:28 
@Buma it's possible to change the position or remove it by modifying the teampanel.res file in the hud mod. I do plan to repotion or alter it so it works w sourcemods that have menus on the left side.