Age of Empires II (2013)

Age of Empires II (2013)

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LOTR Dungeon Moria v1,1 (4 players)
   
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2016 年 9 月 7 日 上午 2:35
2017 年 2 月 7 日 下午 2:20
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LOTR Dungeon Moria v1,1 (4 players)

描述
New version is available in "Fellowship of One Ring"


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Welcome Moria Map Dungeon
Version 1.1 <> Last Update: 06 February 2017
Lord of the Rings

INFORMATION HOST:
Time game (real): 30-40 min. (1.5 normal speed).
Mode Game: Short, Puzzle, Cooperative, Survival, Rpg, Campaign
Request: Forgotten, Zombie AI mode or Immobile Units Gold.
Number players: 4
Slot 5: Set AI Zombie or Immobile Units Gold.
Fog of war: yes
Start Age: Feudal Age
End: Castle Age
Speed: normal (recommended)
Set players: P1: Britans, P2: Japans, P3: Byzant / Teutons, P4: Japans, P5: Aztech

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<><><><> START <><><><>
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The company is ready for departure but before a one of the characters will have to wear the One Ring. He will receive +30Hp.
- If Frodo wears the One Ring will get +50Hp and +2 Armor.
Who wears the ring must not die.

During the trip it is important not to miss anyone.
Losing characters like Frodo, Gandalf, Aragorn or other will be devastating for the company.
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PHASE 1: The door of Moria
-Merry and Pippin go by the Lake. Frodo will be captured and the company has to kill the Observer.
-The company must find the secret door of Moria.
-Gandalf remember the magic word?

PHASE 2: Inside Moria
- Kill all the goblins that were found. There are so many ..
- Go to the bottom. In the King's Chamber, found his tomb.
- Here come the goblins. Kill the two Tramp Cavemen and go to bridge of Khazad-Dum.

PHASE 3: The bridge of Khazad-Dum
- Cross the bridge. Use the constructor to do right away walls and survive for 5 minutes.
- The Barlog is invicible.
- Gandalf will die for exit from Moria.
- Gandalf in this phase have magic spell. Enchanted all Outpost builded with +1000HP

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<><><> UPGRADE WITH GOLD <><><>
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In the King's Chamber of Balin there are 5 different bonus (look near waterfall).

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<><><><> CHARACTERS <><>
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The company of the Ring

PLAYER 1:
/\ Legolas (good to focus on targhet, good support in fight)
250 HP <> 13 attack <> 2/3 Armor <> 5 Range <> 3 Speed
/\ Gimli (good support in fight, good resistance)
250 HP <> 14 Attack <> 4/4 Armor <> 3 Range <> 1 Speed

<> Bonus Kill:
10 kill: +10Hp, +1Arm, +25Gold
20 kill: +20Hp, +1Arm, +1Att, +1Range, +50Gold
40 kill: +30Hp, +1Arm, +2Att, +1Range, +50Gold
60 kill: +30Hp, +2Arm, +3Att, +1Range, +50Gold, +1Speed
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PLAYER 2:
/\ Aragorn (great warrior)
300 HP <> 16 Attack <> 3/3 Armor <> 1 Speed
/\ Boromir (great durable)
350 HP <> 14 Attack <> 5/5 Armor <> 1 Speed

<> Bonus Kill:
20 kill: +10Hp, +1Arm, +1Att, +25Gold
40 kill: +20Hp, +1Arm, +2Att, +50Gold
60 kill: +30Hp, +1Arm, +3Att, +50Gold
80 kill: +40Hp, +2Arm, +4Att, +50Gold, +1Speed
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PLAYER 3:
/\ Gandalf (resistance, good vision explore.
You have Magic (petards) to kill Goblins. Every single petard has 9 minutes of life.
150 HP <> 9 Armor <> 4 Range <> +10% Rigeneration <> 1 Speed
/\ Frodo (good attack, resistance versus archer)
200 HP <> 12 Attack <> 1/3 Armor <> +10% Rigeneration <> 1 Speed

<> Bonus Kill:
12 kill: +10Hp, +1Arm, +25Gold, +1min of life MagicGandalf
24 kill: +20Hp, +1Arm, +1Att, +1Range, +50Gold, +2min of life MagicGandalf
35 kill: +30Hp, +1Arm, +2Att, +1Range, +50Gold, +3min of life MagicGandalf
50 kill: +30Hp, +2Arm, +3Att, +1Range, +50Gold, +1Speed, +4min of life MagicGandalf
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PLAYER 4: (Start with 50 gold)
/\ Merry (good support, great escape, will great with bonus Gold)
200 HP <> 10 Attack <> 3/2 Armor <> 3 Speed <> +10% Rigeneration
/\ Pipino (good support, great escape, will great with bonus Gold)
200 HP <> 10 Attack <> 2/2 Armor <> 3 Speed <> +10% Rigeneration
/\ Sam (good support in fight, will great with bonus Gold)
200 HP <> 13 Attack <> 3/2 Armor <> 3 Speed <> +10% Rigeneration

<> Bonus Kill:
15 kill: +10Hp, +1Arm, +25Gold
35 kill: +20Hp, +1Arm, +1Att, +50Gold
45 kill: +30Hp, +1Arm, +2Att, +75Gold
70 kill: +30Hp, +2Arm, +3Att, +1Speed
4 条留言
CutroCitrus  [作者] 2021 年 10 月 2 日 上午 3:28 
Thank you Dwarfman. I don't currently do any more scenarios. My last scenario I created on Age 2 DE and I think that on Age 2 HD I will never do it again because it has less decorative elements.
So the next Dungeon scenario I will do on Age 2 DE, if you want to help me you can ask me for friendship.
Dwarfman 2021 年 9 月 30 日 下午 11:53 
My recommendation for making a REAL underground dungeon scenario is to start with generating a totally black landscape and then add the elevated, lighted areas you want to be above ground. Use cliffs, rocks or walls for barriers with dark holes to access underground areas. The underground dark should have lighted dirt or rock terrain, roads, waters and bridge areas painted around torches, bonfires and flames you place throughout dungeons and caverns. There are lava terrain and rock mods that could also serve as underground light sources in the blackness. Be sure to add plenty of skeletons, barrels, quarries and lumber decorations for immersion.
CutroCitrus  [作者] 2021 年 9 月 30 日 上午 8:58 
Hi, add me friend and I help you for everythings. :)
Freefree 2021 年 9 月 29 日 下午 2:26 
If possible could you tell me who each of the Fellowship is? Me and my friend are trying to change it for our play style.