Dungeons of Dredmor

Dungeons of Dredmor

47 个评价
War Weaver
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
110.342 KB
2012 年 6 月 5 日 下午 2:24
2012 年 6 月 5 日 下午 2:46
1 项改动说明 ( 查看 )

订阅以下载
War Weaver

描述
War! Weave! There's not much else to it!

Abilities:

Empowered Mana Weave: Gives small bonuses. Stacks 5 times.

Mana Garments: Gives defensive bonuses with a small catch. Stacks 3 times.

Skinweaver: Use your mana to fill in the gaps where your flesh was. Bit ouchy, but does the job.

Overly Complex Weave: Distracts your enemies. Stacks 5 times, with each stack offering a percentage chance.

Rainbow Weave: Now 20% cooler, stacks 5 times

Woven Sheath: Offers some damage and a buff to your attacks, stacks 5 times

Blazing Weave: Fire. Stacks 5 times, each with a percentage chance.

Doily: Bonus magic power. Ultimate Cosmic Power doesn't come cheap, you know.

Art credit goes to the amazing MOOMANiBE.
15 条留言
Charming Dazz 2016 年 12 月 10 日 上午 8:58 
Oh, 20% cooler.

I don't know if it's a reference or not.
Arcanochromatic Detonation 2012 年 9 月 8 日 上午 8:21 
Alright. Get, say, The leyline skill, and get yourself enough passive mana boosts, to gain +15 mana capacity. Then apply weaves until you hit the cap. You still have 15 mana capacity. Sure, it isn't much, but you can't go below 15 no matter what. In any case, it may help as a warrior more, since they don't use much mana anyway. Whether it is better than alternatives is another question.
Mining  [作者] 2012 年 9 月 8 日 上午 1:00 
Ranakastrasz: I am aware of this, and personally find it to be a trade off - you can get massive bonuses, but you're generally stuck on 0 mana. If you're referring to the "mana from class = never run out of mana" - I have no idea what's with that, sorry.
Arcanochromatic Detonation 2012 年 9 月 3 日 下午 2:45 
Somewhat abusable bug. It appears that mana reductions occur first, then it gets set to zero if negative, then bonuses occur. So I can easily, via having some mana bonuses, max out all of the weaves...
LyraLuna 2012 年 8 月 6 日 下午 9:54 
20% Cooler. :D
Mining  [作者] 2012 年 6 月 16 日 上午 1:46 
I'm be honest most of the mod was kind of building up to using that reference, lol.
Mining  [作者] 2012 年 6 月 16 日 上午 1:46 
Kel: Yep!
Aekkel 2012 年 6 月 11 日 上午 11:47 
OOTS reference at the end there? :P
Peter 2012 年 6 月 8 日 上午 10:16 
Indeed, i would assume becoming 67% cooler would be a good boon in-game.
Mining  [作者] 2012 年 6 月 8 日 上午 1:07 
Its totally worth stacking up anyway :)