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Also if you added in settings there is a chance that you could take this version and combine it with the other two versions as optional settings that can be enabled or disabled but I'm not a mod-maker just a player so I know pretty much nothing.
PPS. Thank you for this, I love the insane starting difficulty this provides. <3
cannot init: No textures found at path Things/Plant/RaspberryImmature
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.Graphic_Collection:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Random> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,string)
RimWorld.PlantProperties/<>c__DisplayClass71_0:<PostLoadSpecial>b__1 ()
BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext ()
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
Config error in PlantBush: Nutrition == 0 but preferability is RawBad instead of NeverForNutrition
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in PlantWildHealroot: Nutrition == 0 but preferability is RawBad instead of NeverForNutrition
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in PlantTallGrass: Nutrition == 0 but preferability is RawBad instead of NeverForNutrition
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)