Garry's Mod

Garry's Mod

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FEAR 2 models: Abomination
   
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素材类型: 插件
插件类型: 模型
文件大小
发表于
9.678 MB
2016 年 8 月 21 日 上午 8:44
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FEAR 2 models: Abomination

描述
The second Abomination from F.E.A.R. 2: Project Origin as a ragdoll.

I do suck at posing.

The model did not turn out as good as I wanted it to, but the first abomination model came out with a broken head mesh, so this is an improvement on that if nothing else.

Please report any bugs you find.

Credits:
Monolith Soft for FEAR 2
Zaramot for the extraction script
The FEAR 2 archive tools team
Nem for VTFEdit
38 条留言
Nightmare 2023 年 10 月 30 日 下午 6:53 
i named him jake back in 2018
Recluse799 2021 年 3 月 9 日 上午 1:16 
Yes!
El Nacional II 2019 年 11 月 15 日 下午 5:25 
that posing was good, go check my screenshots and u will see the real fuckyness (pls go check)
Moon.  [作者] 2019 年 1 月 3 日 上午 5:05 
Alright, thanks for looking anyways.
AstroCatNip 2019 年 1 月 2 日 下午 9:53 
My appologies moon, i really tryed my best finding the beta replica/atc models and the beta assult rifle but they are texture baked into oblivion and the model for the first version of the assult rifle with the iron sights seems to be gone too.
However not all hope is lost, there is currently a team of fans working on porting elements from fear 1 2 and 3 into one game called "fear complete" its far from being finished but it looks very prommesing here is the link if you want to check it out:
https://www.moddb.com/mods/fear-complete-edition

Also thanks for everything you really helped me out with things.
Moon.  [作者] 2018 年 12 月 30 日 下午 1:49 
I use 3ds.
AstroCatNip 2018 年 12 月 30 日 下午 12:16 
Yeah about these mesh files you do open them in blender right ?
Since i for some reason cant what are using to import the mesh files i look and nothing worked for me ?
are you even using blender for this or like 3dsmax or maya ?
Moon.  [作者] 2018 年 12 月 30 日 上午 9:57 
Basically mdl files are what the game uses to read the actual model information. Yes, just get the mesh files.

Tell me if you find it.
AstroCatNip 2018 年 12 月 30 日 上午 9:49 
So looking into converting them is useless and i should rather look into the mesh files from the bndl converter ?
Moon.  [作者] 2018 年 12 月 30 日 上午 9:47 
Mdl files, like they are in the source engine, are just headers. They do not contain any actual model information, it's all in the mesh.