Starbound

Starbound

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Working Spawners
   
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7 aug, 2016 @ 5:39
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Working Spawners

I 1 samling av omNomios
TwoSphere Starbound Server
8 artiklar
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The older villager spawning system was removed in the Pleased Giraffe update to make room for the colony deed system. It's a great system but what if you want to spawn in villiagers (and wizards!) without having them tied to the deed?

This is how you do it!

I have re-enabled the spawners but I haven't enabled the recipes or the spawner station so this is an admin only mod.
25 kommentarer
TheSilentAngryCat 18 aug, 2024 @ 1:46 
no command in dec
Fuyuno 29 jul, 2017 @ 13:01 
furious fleet, yes. they're in the glitch main story-line. one piece is inside the cave before you leave through the door (to the right) - another piece is contouring OVER the cave all the way to the left... the last 2 are in boxes inside the castle
K-Fed 29 jul, 2017 @ 12:55 
Are there any wizard clothing in the base game if not is there a mod that can help
lego brick 25 jul, 2017 @ 23:02 
I've tested this in vanilla. They work, you just have to leave the area. (Teleport to your ship or away from your ship)
blackkanye 20 sep, 2016 @ 18:19 
Does this make it possible for the monster spawners to spawn more monsters? I'm looking for something like that
omNomios  [skapare] 27 aug, 2016 @ 2:42 
Yea I noticed that after I released the mod. I wanted instant NPCs though.
Tymon 25 aug, 2016 @ 22:53 
Uh... The spawners work perfectly for me even without using this mod... They function exactly as they did pre-release only the spawners aren't destroyed upon npc being spawned... basically, you set down the spawner, walk away from it, (or beam down/up) and when you come back there will be an NPC there.
Foreck 23 aug, 2016 @ 16:17 
do you have any more plans for this mod?
Uncle Spunky 21 aug, 2016 @ 11:24 
Where can i get the spawner i cant find it and im admin 0.o
Wereplush 8 aug, 2016 @ 23:56 
ok thanks alot