安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
- Theme of Sicily
- Kingdom of Bohemia
- Kingdom of Munster
Expect it this weekend.
Thanks again for making this wonderful mod! :)
Oh, sorry one last question--is there anything in technology nodes table for this mod beyond the research cost changes? Checking to see if I can use an increased research cost mod together without compatibility issues by just giving it priority. I looked at it as closely as I could and could only see research costs differences, but I wanted to ask to be sure.
Thanks so much for that generous offer of information--no need to tell me which of my suggestions you use, I just wasn't sure if you had other fixes/improvements from other people stored up as well (since I would then need to merge those other improvements in). If its just the things we have been discussing, then it looks like I can keep using my personal version then. :)
I will update to fix the entities as soon as I can, but other things may take longer. I don't agree about everything on your list so I am not going to do all of it but I will tell you everything I do in a reply on that discussion thread when I update.