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报告翻译问题











I've gotten a better grasp on the mechanics now and created a very compact CV, the Pocket Assault Carrier.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=797935785
Could you take a look at it and give it a kock for weaknesses in the design? I'd like to make it a good vehicle to perform quick raids warping a bunch of fighters somewhere and work as respawn point for those pilots without being excessive in cost, huge or defenseless like so many jumpships.
Also ideas for where to develop that idea in future release would be much appreciated.
Please note the ModularStorage SV module for it.
Thanks!
PS.... This is a big one.... Do you think we can addin Real working Avionic and moving pilots controls like stearing yokes, pedals, H.U.D.'s and have it all work for real not just static pictures....
From my Flight Simulator FS98 - to FSX(Steam Version) I know that such items use very little CPU / GPU from any system, even in 1998 slot one systems, never had even vague difficulty in running the most complex flight computers and fully fleshed avionics.... So if we add it in to this baby, It's going to Rock like never before !!!!!!!!!!!!!!
but having a heck of a time to enter the ship. i noticed the door above the cockpit, is that the co piot access..just not seeing a easy way to grt into thin thing..