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I've made some fundamental core changes to the data structure.
to get started using this framework:
1) host a new game with this mod on
2) open console and type 'ThePlayer.components.faction:setFaction("red")'
3) you should see a red floating icon above your character
4) open console and type 'TheWorld.components.factions:addFaction("test", "blue_faction", true)'
5) open console and type 'ThePlayer.components.faction:setFaction("test")'
6) you should now see a floating blue icon above your character
7) disconnect from your server and reconnect to see whether your icon is still floating above your characters head
8) find a second player and put each other in opposing factions (red vs blue) and see if you can hit each other
This should confirm that your factions framework is setup properly in the background. You can of course test the other functions as well.
however If it doesn't I'm working on a new release which will come soon :)
a quickfix if you are adming you shoudl be able to use console commands, simply use:
"ThePlayer.components.faction:SetFaction("admin")" in console
I will add configuration for that feature though. I will pick up developement soon. Am a little stressed out with uni and studies atm.