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The random building i had to rotate my car 90 degrees to drive on was a litte weid. It was a little soon after the 2 pillars and you didn't have much time to get back on the actual track (at least if you boost all the time) It felt like either the track at the end of the building was placed a little wrong (perhaps to high) or you didn't get enough time do adjust on the building wall to get a good angle and come back on the track on.
None of the less, good track. the lasers felt kinda weird no problem here. Only it might look (and be) even greater if you tried making them move around. I enjoyed playing it and got ma gold. Hope this was helpful
I do know this is ment to be challenging, but i also feel like there's way to improve a map and not just come with the excuse "well it just makes it more difficult to get through with a good score"
The tunnel obstacles was difficult (no surprise) but not impossible. Just some little bit of luck. (Personally i just don't like them sins i feel unable to control my car properly in there, but this is personal prefference and should not be seen as if you had done something wrong)
Alright this map i could tell was made to have some sort of difficulty in it, which was great (i don't look at difficulty setting btw... Maybe i should). The overall visuals of the map was brilliant and full of light. I did have some issues seing some sort of theme in it. I saw a few buildings and a bunch of lights. (Which looked great though, as i am a fan of black/orange or black/blue)