边缘世界 RimWorld

边缘世界 RimWorld

评价数不足
Pirates
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
6.929 KB
2016 年 7 月 30 日 上午 9:59
2017 年 9 月 11 日 下午 6:52
3 项改动说明 ( 查看 )

订阅以下载
Pirates

描述
You are the Captin of an notorious group of Pirates. You resently have been driven out of your last strong hold and barely escaped with your life. You land a planet in an neboring System, you start derecting your crew to build a strong hold to be your "Last stand" if you cant get off the planet before you are wiped out by the Locals, Rival Pirates, or arrested *Cough killed *Cough by the Starfleet Nation Gaurd, few locals of the planet will be friendly. You start with what tressure you could grab as you were escaping. Good luck and Have fun.

Your faction will be a colony.
Start with 5 people.
Your people will be between 22 and 31 years old.
Player starting characters have a 80% chance to start with trait: Fast walker
All characters have a 60% chance to start with trait: Night owl
Player starting characters have a 100% chance to start with trait: Iron-willed
All characters have a 60% chance to start with trait: Hard worker
Player starting characters have a 100% chance to start with trait: Bloodlust
All characters have a 70% chance to start with trait: Optimist
Non-player characters have a 80% chance to start with trait: Brawler
All characters have a 80% chance to start with trait: Careful shooter
Start with research: Powered armor
Start with research: Pemmican
Start with research: Gun turrets
Start with research: Stonecutting
The stat "trade price improvement" will be universally multiplied by 260%.
The stat "global work speed" will be universally multiplied by 80%.

Start with:
-Silver x3000
-Gold x300
-Lavish meal x25
-Glitterworld medicine x15
-Component x30
-LMG x2
-Timber wolf x4
-Steel x550
-Wood x400
-Personal shield x2
-Steel longsword x2
-Power armor x3
-Power armor helmet x2
-Heavy SMG
-Steel improvised turret x3
-Steel small sculpture x3
5 条留言
Catmaster09  [作者] 2017 年 1 月 10 日 上午 10:36 
thanks for the feed back, guess when i was making this i wasn't think 100% about how the traits would work togeather, I'll do my best to fix the two traits clashing with one another
Vic 2017 年 1 月 9 日 下午 8:07 
I've been playing this scenario a couple of runs already and let me you the only downside i found

These two traits dont go well together:
Non-player characters have a 80% chance to start with trait: Brawler
All characters have a 80% chance to start with trait: Careful shooter

you will get most walk-ins and prisoners with high shooting skill but the brawler trait makes it all worthless, they get upset when carrying a gun
This means almost every NPC. I've been modifyig the savegame every time i get a new pawn

Other that that, great game starter!
Thanks
Lucifer 2016 年 8 月 3 日 上午 7:13 
I think it looks super cool, im a try it!
.sosal?? 2016 年 7 月 31 日 上午 11:36 
I think its pretty casuul :(
Catmaster09  [作者] 2016 年 7 月 30 日 上午 9:59 
Hope you enjoy:steamhappy::steamhappy: