Portal 2
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Please Disregard the Flying Edgeless Safety Cubes [v3r2]
   
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19.475 MB
2012 年 5 月 23 日 下午 6:16
2012 年 8 月 6 日 下午 9:32
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Please Disregard the Flying Edgeless Safety Cubes [v3r2]

描述
<GLaDOS> Please disregard the flying Apeture Science Edgeless Safety Cubes. They are not part of this test. They are rehearsing for the Apeture Science Acrobatic Materials Show. Once again, they are not part of the test.

NOTE: This map is still in beta. If there's a bug, leave a comment and I'll see if I can hammer it out. (You see what I did there?)

r1 - Initial Release.
r2 - Fixed a major bug where the map would not complete due to a restart trigger left in from the PTI map editor. (I stole the VMF for the map while it was in preview stage, silly me)
[---MAJOR GAP IN TIME---]
v3r2 - Rooms are now parallel and joined by a window, another puzzle room has been added, there are indicators that work properly, and a TON of other things.

To-Do:
• Make the textures less bland and boring.
• Merge some of the PTI brushes that were 128x128 into single brushes.
• Change the lighting tone in the all-black rooms.
• (Maybe) convert the map to a different theme.
• Make a proper screenshot.
3 条留言
vioray 2014 年 9 月 24 日 下午 8:11 
lots of chaotic fun. took a few attempts to get the sphere to hit correctly in the second chamber
Mitch McWiggins 2013 年 2 月 19 日 下午 7:05 
I tried 4 or 5 times, and I wasn't able to get launched through the portal from the faithplate. So far so good though.
i-ghost 2012 年 8 月 6 日 下午 12:41 
It's good, but it needs finishing in Hammer to better indicate what button does what exactly. The initial chamber section with the flip panel could also be exapnded upon, if that is intended to be a tutorial. Also, I feel that this map could fit nicely into the Wheatley destroyed chamber aesthetic.