Quake Live

Quake Live

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Campgrounds - Matrix Edition
   
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3.521 MB
2016 年 7 月 20 日 下午 6:34
2016 年 7 月 21 日 下午 8:21
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Campgrounds - Matrix Edition

描述
Q3A pro-q3dm6 "The Campgrounds II" in Matrix style!

Gametypes: FFA, Duel, Race, TDM, CA, FT, Dom, RR
Player: 4-8
Botsupport: Yes

Start: \map 13matrix ffa


Author:
Stefan Scholz aka "sst13"
http://www.sst13.de
33 条留言
Vlad 9 月 17 日 下午 6:18 
Yes i have problem when this map in mappool, not texture, when map changing and you chose recomended map, it get image and it has error, with tga format (preview image) and server down
sst13  [作者] 8 月 31 日 上午 5:48 
@Vlad

QL supports TGA JPG and PNG. Do you have any problems with missing textures?

If you refering to the filesize of the levelshot, the TGA (or PNG) file takes up 2MB in the pk3.
JPG would be 2.2MB with the best quality setting, and still looking worse then TGA.
JPG is not really good at packing images with high contrast and many details.
Vlad 8 月 29 日 下午 12:31 
nice map, but fix image it must be jpg, not tga
wL^1*^7Ð^1e^1athr^7ʘ^1w 2023 年 4 月 23 日 下午 5:34 
Junk
cRzuNkind 2020 年 6 月 12 日 下午 5:01 
N.O.K
souleducation 2020 年 4 月 27 日 下午 12:43 
Muy bueno!:winter2019happybulb:
чемодан с котами 2018 年 7 月 21 日 上午 8:15 
sst13, yes! This and r_picmip 0
sst13  [作者] 2018 年 6 月 16 日 下午 6:33 
Maybe you are playing with vertex light on: "r_vertexlight 1" ?
If so, "r_vertexlight 0" is the solution.
чемодан с котами 2018 年 6 月 16 日 下午 5:14 
I don't remember that changed anything in my graphics config but textures are not longer animated ..(
AN BIFFED ELF!!!! 2018 年 2 月 23 日 下午 5:50