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Thanks man! As for your issue that can be a bummer.
I don't remember the script well enough to diagnose the problem, for sure the script could be done more optimally, if i were to do it again i would do it so, among other things, will provide feedback in order to let you know if you have a missing parameter in your shots or missing or misnamed objects.
You can see how used this script in my missions and tested in MP.
This is one example:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=731218653
also the next episodes have intro and cut scenes made with this script in case you want to see more. If i remember correctly, there is a file called misc.sqf where i control the flow of the mission.
no other problems, 10/10 the script.
We should be able to use this script for outro, just run the script containing your camera shots before ending the mission. Check out my missions in Russian Campaign, they have outro, they are not made with this script but the principle is the same
I figured it now.
Movement with tested vehicles were using unitcapture/unitplay. The camera won't attach to this vehicles. It just works fine with waypoints. I don't know if its the command itself or a locality problem.
Unitcapture/unitplay in SP will attach correctly. The stuttering in all this experiments, anyways, were as you said not good at all (i will try to use your technique).
Did you faced this previously? It's possible to make it work, or the script is incompatible with these commands?
Best regards and thanks for your time, i really appreciate.
First of wall there is an engine limitation that will make camera stutter in MP if the target is a fast moving vehicle and the camera is attached to that vehicle, in SP works fine but in MP won't look good at all.
The work around is to have as camera target a distant object placed in the general direction of the vehicle you want to frame. Make sure you have the correct name of the vehicle in shot parameters.
Send me the lines you use for shots and i will have a look ASAP