武装突袭3

武装突袭3

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Tanoa Sea Fortress with secret Submarine dock
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Zeus
Scenario Type: Infantry, Water
Scenario Map: Tanoa
DLC: Apex
标签: Tag Review
文件大小
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更新日期
161.723 KB
2016 年 7 月 14 日 下午 5:58
2016 年 8 月 2 日 上午 7:04
10 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Tanoa Sea Fortress with secret Submarine dock

描述
This Sea Fortress on Tanoa repurposed as a navel base has a hidden dock where a submarine is surfaced.

This is not a mission with an objective but in this szenario you can explore it.

Feel free to make a mission out of it.

Guide "How to edit a workshop scenario in the eden editor."
36 条留言
JokingSteak 2024 年 1 月 25 日 下午 5:17 
I'm getting Soviet Strike vibes, and I'm not sure why. :P
emanuel 2020 年 6 月 13 日 上午 9:47 
Hi! I spawned some men on the fortress. when i order to patrol the area moving from a point to another they permeated inside the main wall. Any suggestion to fix this?
Echo Congo 2020 年 1 月 24 日 下午 10:08 
Hey whenever I copy and paste or save the fortress as a composition, some objects will spawn out of place. Anyway how to get around this issue or something?
Xcinos  [作者] 2019 年 7 月 23 日 上午 8:13 
I think i'll just write in the description how to edit a Workshop creation
Gλmbit 2019 年 7 月 22 日 下午 4:35 
are you planning on ever restoring the files to edit?
Sergeant Bean 2019 年 4 月 15 日 下午 12:35 
Can you restore the file
Atlas 2018 年 8 月 31 日 下午 7:00 
once i play the scenario it brings me to a random location on tanoa. cant move just a camera
TistheOnecalledJon 2017 年 9 月 10 日 上午 10:28 
@Aleft9 Yes a heavily modified version of the Sea Fortress was used in Frankie's DayZ Tanoa videos.
[PBS] Thor 2017 年 9 月 7 日 上午 10:51 
@h0rest: afaik, to stop misalignment, you would need to use a ton of attachTo - commands; but, that said, the old engine won't handle that properly;e.g. too many objects bound together. maybe copy it partially, and try to set things together after that, piece by piece.
[PBS] Thor 2017 年 9 月 7 日 上午 10:48 
having such a big thing in zeus could be utter crap (causing lag issues and misalignment most likely!) Better way to go is to still save it as custom composition, place it on another map in eden editor[, make the buildings without doors simple objects and stuff...] and make your own mission ;) Be aware, that, even when it runs fine in singleplayer or editor, such constructs will most likely down the fps in Multiplayer, imagine close quarters in these building with more than 30 ai and 30 players in small spaces.. :-((