Stellaris

Stellaris

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Rapid Research
   
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2016 年 7 月 10 日 下午 6:04
2018 年 12 月 23 日 上午 10:12
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Rapid Research

描述
Last updated:
Dec 23rd 2018

Supports 2.2 DLC: MegaCorps, Apocalypse, Utopia, Leviathian
Source: https://github.com/psykzz/Rapid-Research

Support for all languages (although its not translated, help is always welcome)

The aim with this mod is to push you quicker into the late game by allowing you to manage your influence as a way to boost your research.

This mod provides two different systems, one for the early game and another for late game.

Spaceport upgrades:
  • Orbital Research Outpost
  • Provides a flat bonus of 7 to each research stat.

Additional Edicts:
  • Drug enhanced research
  • For a cost of influence, provides a 200% boost to all research.

Removed Features (due to patches):

  • Going to war
  • For a cost of 5 influence, reduce fleet costs by 30%.
热门讨论 查看全部(1)
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2016 年 10 月 23 日 下午 12:51
置顶: -- Report issues / bugs here --
PsyKzz
92 条留言
Philosopher of Aesthetics 2020 年 2 月 27 日 下午 9:56 
2.6 will be out on 17.3 so hopefully the mod author updates this by then. No need for now. It's only a couple weeks more.
Sniggledorf Fumpledink 2020 年 2 月 27 日 下午 5:30 
any news on a update?
RogueAnt 2019 年 9 月 15 日 上午 4:17 
Any chance of an update?
Smokie 2019 年 6 月 28 日 下午 12:15 
Could you make a seperate version for AI? It seems boring being able to curbstomp eny ai fleet other than a FE.
Wcar 2019 年 6 月 12 日 上午 1:06 
Works with 2.3
Philosopher of Aesthetics 2019 年 6 月 5 日 上午 4:36 
Please update to 2.3
scottytsr 2019 年 5 月 27 日 下午 7:16 
thats weird, even when ive used this for years they can still have superior tech
PsyKzz  [作者] 2019 年 5 月 27 日 上午 5:21 
AI does not, its turned off for them.
scottytsr 2019 年 5 月 25 日 上午 11:39 
Hey so does the ai use this too? it seems even with this, most other nations are always equivalent with tech?
hogrost 2019 年 1 月 3 日 上午 7:36 
Thanks so much for the fix!