Portal 2
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Impossible Spaces 1
   
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2012 年 5 月 15 日 上午 10:54
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Impossible Spaces 1

在 Sergiovan 的 1 个合集中
Impossible Spaces Series
3 件物品
描述
A simple puzzle featuring infinite falls, infinite corridors and other mind blows
64 条留言
rdococ 2017 年 1 月 31 日 上午 12:18 
I completed this chamber with only one cube :p
Zombine Sniper (Jenna1337) 2016 年 2 月 25 日 下午 1:42 
@Uglee I had the same problem and i fixed it by using the developer console to increase the values of r_simpleworldmodel_drawbeyonddistance_fullscreen and r_simpleworldmodel_drawforrecursionlevel_fullscreen
40ozKilla 2015 年 5 月 28 日 下午 7:23 
I dunno I got two cubes then flipped one so it was facing down and shot the laser downwards through the glass. Not really a fan of these "world portal" maps. They kinda give me a headache.
Uglee 2015 年 1 月 5 日 上午 8:02 
Nope.
Uglee 2015 年 1 月 5 日 上午 7:46 
I'll check it
Sergiovan  [作者] 2015 年 1 月 5 日 上午 6:32 
@Uglee I've never had that problem, to me it looks like an inifitie hallway of sorts. Maybe it's your graphical settings doing this for you?
Uglee 2015 年 1 月 5 日 上午 6:18 
It really annoys me that I see a lot of white nothingness. These maps should always be constructed so that the player can never see a world portal from behind another world portal because it only shows white. I don't know if there's a way around it while programming the map but still, it's easier to hide the world portals from each others' sight.
Petutski 2014 年 11 月 10 日 下午 7:33 
The impossible spaces made the map seem much bigger than it was. Still... lots of fun!
setfire2g 2014 年 11 月 5 日 上午 10:26 
Amazing, always love these mindfucks.
vioray 2014 年 8 月 2 日 上午 2:55 
lots of fun. being able to see Bendy gave the impossible corridor away but I don't think there's much that can be done about that. besides, it still works out well and seeing the back of your own head still makes for a nice effect