Torchlight II

Torchlight II

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D1ffversity (v.69)
   
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203.106 MB
2016 年 7 月 4 日 上午 11:53
2016 年 7 月 17 日 上午 6:42
57 项改动说明 ( 查看 )

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D1ffversity (v.69)

描述
<SYNERGIES REQUIRED>
LOAD ABOVE SYNERGIES.

This Merge is focused on improving the gameplay and diversity of the game by adding more items, making the game more dificult, adding more pets, making fishing more fun, more content, you name it. This modpack is tested by me for multiplayer / coop.
Mods used (not made by me whatsoever) :

Mod List -- http://pastebin.com/NBp5k5jc

Next are my tweaks to improve some other mods listed above and the other changes are basically "my mod".

My Tweaks -- http://pastebin.com/Npiq39ER

Some warnings and important notes, also a link to my class addon.

Important Notes -- http://pastebin.com/KS5XNZ8z


Thanks to everyone who subscribed and favourited! (150 already! :D)

Suggestions are always welcome! And please rate!
27 条留言
Wolfy 2017 年 1 月 25 日 下午 4:58 
I have the same problem I had with Void Pack, crash when using Monk on the very first level.

-
Load order:
Enhanced Retex - both parts
Evil UI
Diversy - both parts
SynergiesMOD
SageDragon 2016 年 11 月 23 日 下午 9:14 
do you think there is any way you coud make your mod compatible with "the awakening" mod. It is a favorite of mine...
Matex 2016 年 9 月 5 日 下午 4:25 
I remember there being a mod somewhere that buffed vitality (vitality builds are pretty useless in tl2 since the stat is so bad), for the sake of variety it would be a good idea to look at stat scaling imo.
Love the difficulty tweaks however.
Also, can you give pets their ring and neckslots back? Sure they don't get main attributes but the rest functions.
Currently having mods like lost spirit merchant or the previously mentioned mod packages on a higher priority, I feel like it adds more to the game (pets with ability and stuff, nice for co-op if the players are not as good) or increased merchant inventory for vanity.
Also, gems are consumables should be included for quality if life.
Matex 2016 年 9 月 5 日 上午 11:03 
Would be nice if you could incorporate torchlight 2 essentials and the MCMM synergies compatibility stuff (some are not in here), I see no reason not to (I need mod slots for the lost spirit merchant ;p )
Matex 2016 年 9 月 5 日 上午 7:18 
Preacher class doesn't have any tooltips working (using classmods with this one, yours has higher priority)
Nova ~I HAVE INTERNET AGAIN!~ 2016 年 8 月 8 日 下午 9:11 
The problem seems to be with the choice in UI for the skill tree you have, reccomend you chance it to another diablo themed one
Nova ~I HAVE INTERNET AGAIN!~ 2016 年 8 月 8 日 下午 7:47 
Found another bug, the Nethermancer Class add on you have inside for some reason, it's entire skill tree bars are missing, and on the first skill tree a few of them are jumbled up and bugged out.
Nova ~I HAVE INTERNET AGAIN!~ 2016 年 8 月 8 日 上午 7:43 
Found a fix, the mod Non-Synergies Unleash The Rainbow Hair Mod loaded right at the top of the mod load order list (right under the re tex mods) fixes this bug. PLEASE include this into your mod pack to fix a very VERY annoying bug.
Nova ~I HAVE INTERNET AGAIN!~ 2016 年 7 月 31 日 下午 4:04 
Synergies Essentials is the conflicting mod. If you load this under the essentials it fixes the hair glitch BUT it gets rid of the Diablo UI :/
Nova ~I HAVE INTERNET AGAIN!~ 2016 年 7 月 31 日 下午 1:34 
Huge bug now, anytime I activate this mod in proper load order (orany order) it perma bugs all hair options