Portal 2
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Knot Again!
   
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Knot Again!

描述
NOTE: If you were going to play this map and read this before, I'd suggest you try this one (by Stract) instead. Although this PTI puzzle here is fully working and polished, the other map will provide a better experience in my opinion.



Legacy description:

Sister map of Redsilencer's "The Logical Knot". Rather than be named contributor here is a version of the same puzzle but with my stylistic preference, made with BEE2.4.
14 条留言
bullfrog 8 月 9 日 上午 3:13 
I know I've played this before, as there was already a :steamthumbsup: but, as with "The Logical Knot" I didn't leave a comment and probably (definitely) didn't solve it. Anyway, excellent puzzle, definite :steamthumbsup: video 1 - intended solution?
hub 2020 年 5 月 26 日 上午 11:16 
:maglike:
toncica  [作者] 2017 年 12 月 7 日 上午 6:16 
What a coincidence. I'm just taking a break from your "Schedule", losing hope very rapidly.
•‹†ρđ› ĐūšР2ķ• 2017 年 12 月 7 日 上午 6:10 
Very cool map toncica! This time it was me headdesking for not seeing it and having to peek at some solution points ...
Fatso 2017 年 7 月 18 日 上午 11:59 
They call me Bruce lol so I go by the name Bruce now!!!
toncica  [作者] 2017 年 7 月 18 日 上午 10:56 
Of course, no problem. What's with all your name changes? Took me a moment to get who you are.
Fatso 2017 年 7 月 18 日 上午 8:15 
Played your map Knot Again spent almost 2 hours trying to solve it intended, coming so close to solving it a couple of times. Then I watched the solution video and seen I was one step away, exellent map. Inspired me to make this map LIFT, hope you don't mind.
toncica  [作者] 2016 年 11 月 9 日 下午 8:29 
If by "almost same steps" you mean 100% same steps then everything is alright. ;)
dire.fcs 2016 年 11 月 9 日 下午 6:01 
Just played Redsilencer version before this one, and this one has almost same steps with less elements, and it's a bit more compact; well built as usual. Also those new cube buttons are very cool.
toncica  [作者] 2016 年 8 月 30 日 下午 12:30 
This was the version you probably remember: https://www.youtube.com/watch?v=fSP1kU9Bjik
It should have been final but Redsilencer didn't like the retractable buttons, so we worked on it again. It's ironic that you like the flip panel in the other map better. It was quite an effort to get rid of the flip panel. Not only on my part but Teamspen had to write a script for me to make the piston work this way in BEE2.4.