全面战争:战锤

全面战争:战锤

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Global Recruitment Buff
   
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标签: mod, Campaign
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7.473 KB
2016 年 6 月 26 日 下午 10:31
2017 年 9 月 6 日 下午 4:14
15 项改动说明 ( 查看 )

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Global Recruitment Buff

描述
This mod changes global recruitment across all races except Chaos and Undead (since they don't make use of it) to have the same turn cost as local recruitment. The downsides remains the same, an increase in currency cost and you do not benefit from provincial buildings to grant you higher ranked units (though technology unlocks still affects it).

No longer will you have to wait 6 turns (or more correctly, feel compelled to return to your home provinces and recruit there rather than use global recruitment) for that Steam Tank, Arachnarok Spider or Gyrobomber.

Remember, the AI will be able to use this improvement as well, so don't think this is gives you an unfair advantage!

Savegame Compatible.

43 条留言
Doomjazzer 2020 年 5 月 11 日 上午 10:17 
Thanks for this. The wait times are ridiculous in this game.
Gejnor  [作者] 2019 年 1 月 22 日 上午 7:37 
Uhh.. it still works?
Ire 2017 年 9 月 18 日 下午 9:29 
Ugh, who thought that taking 50 turns to globally recruit an army was a good idea?
+1 subscriber, although I learned more from the comments section than seems to be provided anywhere in game regarding specific capitals reducing global recruitment. Thx for mod!
Gejnor  [作者] 2017 年 9 月 7 日 下午 3:49 
On your city's walls i have planted a doombolt, blood for the blood god.
Léo 2017 年 9 月 7 日 下午 3:41 
Well, I never use confederation, I prefer conquest :p
Gejnor  [作者] 2017 年 9 月 7 日 下午 3:03 
Yeah the Lord Effects only come into play when you choose the lord at the start, its the same as you not getting Gelt's +10 armour when you start with Franz even if you add Gelt to your roster later.
Léo 2017 年 9 月 7 日 下午 1:01 
I was just wondering, what happens if you confederate with Throggs ? Do you then get -6 to global recruitment and bug the UI ? Or are those buffs linked to which leader you choose at the begining of the campaign ?
Léo 2017 年 9 月 7 日 下午 12:27 
Nice ! Thanks ! :D
Gejnor  [作者] 2017 年 9 月 6 日 下午 4:12 
Will do, a nice little bonus for capturing the Special Capitals as well, makes sense!
Léo 2017 年 9 月 6 日 下午 3:40 
I tweaked a bit your mod so the player can't see the -0 turn to global recruitment in the WE tech and the -3 in Wulfric/Throgg traits. And I added a factionwide -5% recruitment cost to Norsca occupied capitals to replace the old bonus. I have uploaded it if you want to take a look and copy the changes