Stellaris

Stellaris

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Researchable Crystal Plating
   
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2016 年 6 月 19 日 下午 1:53
2016 年 7 月 2 日 上午 7:49
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Researchable Crystal Plating

描述
Makes it possible to research crystal plating without needing to find and kill crystal elites. The basic blue plating is a tier 2 tech that requires blue crystal capacitors and tier 2 ship armor. The red crystal plating is a tier 3 rare tech that requires red crystal capacitors and the basic blue crystal plating.

Having a materials specialist leading your engineering research or being a militarist increases the chance of getting the red plating tech as a research option. Spark of genius and manaical also provide small weighting bonuses. Without any modifiers the red plating tech is unlikely to come up as a research option, just like any other rare tech.

You can still get both techs from killing crystal elites as before.

The weight modifiers are:

Not materials specialist: -70%
Materials specialist level 4 or higher: +25%
Militarist: +25%
Spark of Geius: +10%
Manaical: +5%
11 条留言
IndyBart 2020 年 3 月 27 日 下午 12:46 
Will this work in the latest 2.6.1 Update?
ComplexGeometry 2017 年 7 月 23 日 下午 2:16 
beg your Update:steammocking:
Panopticon 2017 年 5 月 22 日 下午 8:08 
Mod is up to date, unless PDX changes the file names.
Pode 2017 年 4 月 21 日 下午 2:33 
Seems to work for me still
TheDarkOllum 2016 年 8 月 26 日 上午 9:54 
PLS Update
Antillie  [作者] 2016 年 7 月 18 日 下午 8:26 
Yes. The AI can research the techs if it meets the prerequisites.
SkekDris 2016 年 7 月 18 日 下午 5:53 
Does this affect the AI?
Solstice 2016 年 6 月 27 日 上午 1:39 
k, thx for the mod. Works, as i can see here.
Antillie  [作者] 2016 年 6 月 26 日 下午 9:59 
Yes it should affect saved games. However you will need to finish a tech in the engineering field before the game will roll the dice again to see if you pull either of these techs as research options.