安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题











<Color>Textures\Models\Environment\Grass\CinGrass_03_cm.dds</Color>
and
<Color>Textures\Models\Environment\Grass\CinGrass_03_ng.dds</Color>
(for CinGrass and CinTallGrass) also works (no missing grass this way).
removing the entries for the voxelmaterials "CinGrass" and "CinTallGrass" from "VoxelMaterialsUlirgDoctor.sbc" fixes the problem and everything works as intended (except for Cinlar missing its grass ....).
Usually I get an error message about my graphics driver (which is updated) which makes no sense but occasionally I also get 6 critical errors (without the game crashing).
Any Idea what might be causing this? I would love to try and survive on this planet....
Thanks, mate!