安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I'm sorry to say this, but I probably won't update my weapon mods since my work on the inevitable weapon megapack is nearly complete. However, this statement might change later in the future if I decide that progress on the weapon megapack is going nowhere.
Sorry for the inconvenience...
The changes should take effect, but I just don't understand why it isn't working.
I'm trying to get this weapon to function like a LW2 SMG, but it just won't work even though I do the changes to the ini. files. I did the following changes: XComConfig_S79AKS74un_Modifiers
S79AKS74UN_MOBILITY = 3
S79AKS74UN_MOBILITY_MG = 3
S79AKS74UN_MOBILITY_BM = 3
S79AKS74UN_DETECTIONRADIUS = 0.2f
S79AKS74UN_DETECTIONRADIUS_MG = 0.2f
S79AKS74UN_DETECTIONRADIUS_BM = 0.2f
and XComConfig_S79AKS74un_Primary
S79AKS74UN_BASEDAMAGE_CV=(Damage=3, Spread=1, PlusOne=0, Crit=0, Pierce=0, Shred=0, Tag="", DamageType="Projectile_Conventional")
S79AKS74UN_CRITCHANCE_CV=0
S79AKS74UN_AIM_CV=0
S79AKS74UN_ICLIPSIZE_CV=2
S79AKS74UN_ISOUNDRANGE_CV=28
S79AKS74UN_IENVIRONMENTDAMAGE_CV=0
S79AKS74UN_IUPGRADESLOTS_CV=3
I also used the SMG range values you included, the problem is that the changes won't go through. i.e. the changes does not show up in the game. Any idea how to fix this?
It worked fine for the P90 and MP5 from Krakah's weapon mod.
A little bit of both. It has its own stats, but the are a copy of the vanilla stats.
Don't do that! The weapon will not function correctly if you do that.
Use the LW2 Rebalace mod for my weapons instead: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=848352589