全面战争:战锤

全面战争:战锤

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Better Auto Resolve
   
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标签: mod, Campaign
文件大小
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更新日期
8.353 KB
2016 年 5 月 31 日 上午 11:32
2017 年 8 月 27 日 上午 1:27
20 项改动说明 ( 查看 )

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Better Auto Resolve

描述
This mod changes a lot of variables to make the outcome of auto resolved battles more similar to the results of played battles. Quality of units is more important then numbers, archers are less overpowered, and heroes or other single entity units no longer receive excessve damage (see a full list of changes below). Don't expect perfect results though. Modding auto resolve is limited to changing some values. Nonetheless, this mod is an improvement over vanilla auto resolve and will make you play battles more, because actually playing a battle and not auto resolving it will give you the better outcome most of the time.

List of Changes

- Loosing a unit in auto resolve is much less likely then in vanilla (if you win).
- Hero units are better protected from excessive damage then in vanilla.
- Lowered the power of ranged units in auto resolve with the exception of artillery (which performs very poorly in vanilla auto resolve).
- Higher quality melee units perform slightly better.
- The wipeout threshhold for units is now the same in manual and auto resolve battles (mod: 10% of units strength; vanilla auto resolve: 20% vs vanilla manual battles: 5%)
- The AI no longer gets an extra bonus when defending or attacking in sieges (both human player and AI get the same bonuses now).
- The prediction of the outcome of auto resolve is more fuzzy.
- The mod is compatible with any unit mod.

COMPATIBILITY

Can be installed and uninstalled at any time. New version is compatibly with any unit mod.

DONATIONS

This mod is a result of dozens of hours of tweaking and testing. If you appreciate my work you can send me a small tip. I will use it to buy all those expensive WH DLCs :) and keep my mods up to date. Use the send money feature of PAYPAL[www.paypal.com] with this email: zarkis@online.de

Check out my other mods with many well thought out and balanced changes to campaign mechanics. And don't forget to like. :)
156 条留言
KaNNaY 2022 年 10 月 13 日 上午 5:16 
The prediction of the outcome of auto resolve is more fuzzy. - What does this mean?
THE DOGE 2020 年 12 月 12 日 上午 8:49 
A must have mod. Cant play without it thanks for making it.
olivier.amiet 2020 年 10 月 17 日 下午 6:13 
updated dude...thx...
Sardaukar (Dukhat) 2020 年 1 月 21 日 上午 6:50 
One of the most essential mods to have, kudos!
CthuluIsSpy 2019 年 9 月 23 日 下午 3:47 
So...I'm not sure if it actually works. I'm getting some really inaccurate Auto-Resolves during my vampires campaign. I noticed that AR really doesn't like if you have zombies, and it favors artillery units. Like, hellblasters makes the Empire's AR skyrocket.
CthuluIsSpy 2019 年 9 月 17 日 上午 1:26 
@ Zarkis : Ok cool. The launcher was telling me its outdated, so I was worried.
Zarkis  [作者] 2019 年 9 月 16 日 下午 10:10 
Yes, it does.
CthuluIsSpy 2019 年 9 月 16 日 上午 11:15 
Does this mod still work?
Ben Dover 2018 年 10 月 11 日 上午 3:35 
I would also like to know if this mod works with latest patch.
thaygiaomap2000 2018 年 8 月 19 日 上午 7:06 
test with vampire count , start with Kempler , i win and no enemy dead ( attack lord of templeholf )