安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









version 1.50
- reduction of mass works (overweight original had a tendency to loose grip in fast turns and shoot outside, to hit the car body into the imperfections of surface, and slow down as a loaded truck on any visible hill);
- suspension is bouncy and springy,
- speed !!! No more rubber wall at 160, personally I thing that standard 2.0 TDI capable to run above 280 km/h is a tiny bit exagerrated, but mkay!!!, and its quite controllable at those speeds, suspension and everything, great job!
What doesn't work:
- 4WD shoots stationary car into air
- DSG works only manually, almost unable to change gears in automatic, even if adaptive transmission is off
- engines other than standard can't even start
- fuel capacity and consumtion still is truck-alike
- with mod enabled, standard trucks also spontaneously start hopping and bouncing ;/
10 percent of the mod that works: its SO brilliant, a lot of fun!!
That 90 that doesn't, seems very promising and makes a crave for more :)
(maybe its a bit dated - original link mentions skoda for 1.23, the game itself had changed much, i am hoping thats only a matter of minor changes to get it work. Or, there is still a chance that my Skoda mod is incompatible with the original.)