XCOM 2
119 个评价
ARMAT M41A Pulse Rifle (Not WotC or LW2 Compatible)
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
102.005 MB
2016 年 5 月 17 日 上午 11:06
2016 年 7 月 9 日 上午 1:05
5 项改动说明 ( 查看 )

订阅以下载
ARMAT M41A Pulse Rifle (Not WotC or LW2 Compatible)

描述
Refinement of the M41A Pulse Rifle from Aliens by Platoon (RIP) who made all of the meshes and audio files, I just updated the code to work. This updated version includes fixes for infinite rifles in inventory as well as fully functional Weapon Enhancement tiers.

This is only compatible with Vanilla XCOM 2. It will not work with War of the Chosen or the Long War 2 Mod.

Platoon's original Mod can be found here

NOW SUPPORTS GRIMY'S LOOT MOD!!

Weapon Stats
Tier 1: 2-4 Damage. Armor Piercing 1. 6 Ammo. +5% to hit. 10% Critical (+2 Damage).
Tier 2: 4-6 Damage. Armor Piercing 1. Shred 1. 6 Ammo. +5% to hit. 10% Critical (+3 Damage), +1 Mobility.
Tier 3: 6-8 Damage. Armor Piercing 2. Shred 1. 6 Ammo. +5% to hit. 10% Critical (+4 Damage), +1 Mobility.

All Tiers grant the Suppression ability, but the weapon does not support any weapon upgrades.

These can be modified in:

...\SteamApps\workshop\content\268500\686413893\Config\XComGameData_WeaponData.ini

Tier 2 requires Magnetic Weapons and costs 100 Supplies and 5 Alloys
Tier 3 requires Beam Weapons and costs 200 Supplies, 10 Alloys, and 5 Elerium.

LONG WAR 2 COMPATIBLE VERSION NOW AVAILABLE HERE

102 条留言
Element UK 2021 年 2 月 13 日 上午 10:17 
have you made a version of this mod that IS compatible with Long War of the Chosen ? LW2 ? I use the Aliens voice pack...and it goes so damn well with it lol. Too much fun missed without it
cheeplives  [作者] 2019 年 4 月 4 日 上午 7:58 
It should show up in your inventory the second you can view inventory/equip soldiers
Thomas Synjin 2019 年 4 月 1 日 下午 9:06 
When does the mod become visible in the game. The very first scene or the first non tutorial mission ?
ronthefan 2018 年 12 月 3 日 下午 6:54 
Might I make a suggestion?
If you can't get this one working, perhaps you can try another path.
Aliens: Colonial Marines, while not the best game, does have a large number of weapons you can rip from the game and put in XCOM 2.
Maybe even make xenomorphs based on the crysalid (I know it's spelled wrong; you get the idea) and Andromedian mechanics.
Food for thought.
Gulag Gunner 2018 年 8 月 30 日 下午 2:53 
Ok thanks
cheeplives  [作者] 2018 年 8 月 30 日 下午 1:50 
No WOTC Version due to shader conflicts with the models. I don't have any skills in the model department, so I can't change them to resolve the conflicts. Sorry.
Gulag Gunner 2018 年 8 月 29 日 下午 6:02 
Can we a WOTC Version?
cheeplives  [作者] 2018 年 6 月 20 日 上午 7:03 
Okay, I'll look into the code that adds it to existing inventory.
ArtVandelay♤ 2018 年 6 月 19 日 下午 10:36 
yes it was to an existing campaign
cheeplives  [作者] 2018 年 6 月 19 日 下午 10:05 
Did you add it to an existing campaign? If so, there might be a hiccough in that code.