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all went well, expect the diplomacy that's terrible since they all go to war for no reason
also i had a bug not sure if it's from the game or the mod
after i lost the game i kept playing but couldn't save anymore and when i tried to reload the game i lost all health got down to -40
HOWEVER, it seems that the AI just spams units, especially water units. So much so that it gets to a point where nothing gets done because everyone is going to war because "you're weak!" "no, YOU'RE weak!" and such.
I finished one game where none of the other AI were above 4 in their highest affinity because they were all to busy spamming units. Even factions which were down to 1-2 cities would rather go back to war with the faction (i.e. me) that kicked their butt rather than build a colonist and build away from me.
But when I later tried to reload a saved game, not only was the "normal" save not there, and I had to go to an autosave, it wouldn't load.
The first time I tried, I forgot to double-enable, but then I did, and it CtD'ed.
Luckily I hadn't gotten very far, only about 40 turns or so. But have others had issues with saved games?
I've got a question about the ending. I followed supremacy, after Ansibl and Holon Chamber I chose rebuilding Earth, completed Project Combine, sent petroleum and... no more events. So did I make some mistake or just that's the current state of development? If there is no more content (for now) I'd suggest adding some simple, purely text event to connect previous missions with vanilla victory conditions. Without it immersion is totally destroyed, especially for supremacy victory